Hello Hollywood! Welcome to the game that has you in the control of the studio, as you make films against other studios. Based on previous games by
@LoneRanger and @TheTimeRanger, the goal is two-fold. To make movies, and to head to the Golden Camera Awards to see who comes out on top. It's a hard road, but to the millions of moviegoers out there, its entertainment. To you...perhaps you're doing it for the art or the fame, but whatever reason, its your time to try and shine.
So go on, get out there, and get those camera's rolling...
* * * *
First off, let's create our studios. Here is your studio sheet.
Studio Name:
Studio Head:
Logo:
Focus (What sort of films are you going to focus on?)
:
Location:
I may add in some RPing elements with the whole studio head thing, just for fun, though I may not. Either way, the basic info for your studio should come at the start, before going into the next few phases.
* * * *
1.
Buying Phase
Somewhat similar to the previous editions of this game, it has been expanded and altered a little. What you have instead of named comic book characters is the following. You have genre's, which are then broken into media being adapted. This allows for people to go for any sort of film they want to do. To make things fair, if your film covers a couple of the following, you just choose the primary focus. So if you're doing an adaptation of a Jules Verne science-fiction novel, it would categorized as science-fiction first, even with the period/historical elements if you include them. A film based on his life could be a documentary or period/historical depending on approach (are you making a Ken Burns film or something like
Capote?)
Genres include:
- Science-Fiction - 350
- Superhero - 375
- Fantasy/Supernatural - 350
- Drama - 275
- Horror - 250
- Action - 175
- Crime/Thriller - 250
- Documentary/Biopic - 125
- Period/Historical - 300
- Romance - 150
- Comedy - 150
You also have the Media Source you may be adapting your film from. These include:
- Television Show- 60
- Movie Series - 80
- Comic/Graphic Novel - 80
- Fiction Literature - 20
- Non-Fiction Literature - 20
- Video Games - 60
- Original Concept - 20
- Theater - 40
A note. Unlike previous versions, you aren't locked in to a certain type of film or even a certain company when you make films. So if you want to make superhero films based in both Marvel and DC (or any other companies) pools so to speak, you can. Of course, maybe you want to do Star Trek, Star Wars, Doctor Who, James Bond, Twilight Zone, Jules Verne...whatever. The game is open to anything and everything (as long as players do try and keep it SFW. See rules for further).
2.
Production Phase
Here you will spend points to produce a movie. There are three basic types of film.
- B-Movie - 100 (Can Be Released Same Year/Turn and Has a + 25pt bonus to Voting Pts)
- General Release - 120 (Must Be Released Next Turn and Has a + 50pt bonus to Voting Pts)
- Blockbuster - 140 (Must Be Released Two Turns and Has a + 75pt bonus to Voting Pts)
There is also a second part however.
- Live Action Films cost 90 points
- Animated Films cost 110 points
You will also do a write-up of the film. Cast, plot, and any production notes you wish to add. This can be as long as you like, but you need something. Even if its two basic paragraphs, put it up.
Depending on the type of films you make and the points spent, it may be possible to release two films within the same turn, or in two turns in a row (two-b movies or a b-movie and a general release for example) depending on things. You don't have to, but you can. Or save your remaining points up in case you win big or not. A hundred or even fifty points can make the difference.
3.
Events
Unlike previous games, there will not be marketing. Instead, there will be Events, which can affect everyone depending on thing. This is to keep any hard feelings that may result from wondering who sabotaged your picture out of the game. No one wants to wonder who caused them to have to edit out chunks of their film and point fingers. We'll blame unlucky rolls of the dice.
Appearing at the start of every turn, these may provide bonuses for actions if players incorporate them into their films. While not adding them won't incur a negative penalty, you likely won't get them. However, there will be events that effect everyone and may not always be positive.
Examples:
- Writers Guild Strike - Due to poor negotiations between studio heads and the WGA, all films released in the next two years must push back their release date by one year.
- Breaking Through The Great Wall - The Chinese Market is lucrative, and if you want in, you need to stay on their good side. Either set part of your film in China or hire Chinese/Chinese-American actors for prominent roles. Success will gain an extra 50 points to your end of turn voting point.
- Cool Cola Product Placement - The Cool Cola Company wants its product advertised in a film. For any film that adds their product on screen, you will gain an extra 75 points to your end of turn points.
- Executive Meddling (Romance) - Are you planning a new film for release? Well, you better add a love interest or focus on a romantic angle quick. Otherwise you will lose 50 points from your end of turn points in after its release.
- The Next Big Thing - Jump on the bandwagon folks, because the Next Big Thing (Insert Relevant NBT here) is right around the corner. Studios who get on this bandwagon get their choice of +3 votes during voting turn or an extra 50 points in addition to their voting points.
- No Longer Than... - Executive's say long films have poor turnaround and not enough seats in the...well, seats. All films for the next two turns are requested to no more than four paragraphs in description, so you best be concise. Exceeding this limit will see a - 50 points from your final post-vote tally.
4.
Voting Stage
Voting is the final stage after Production. Once everyone who's going for the turn has posted their write-ups (see below), voting will occur if any films are being released. If not, the next turn begins, and voting will occur at the end of it for films being released then (likely several general releases in a turn will cause this to happen).
Voting Points Allocation
1st - 725
2nd - 675
3rd - 625
4th - 575
5th - 500
(Etc)
Those who don't have a film being released during a voting turn will always get a flat 250 points per end of that turn. As well, if there are ties, players will do a run-off vote to determine positions.
5.
What a Basic Production Write-Up Looks Like.
Studio Name: Clarion Films
Planned Film: The War of the Worlds
Genre: Science-Fiction (425)
Media Source: Fiction Literature (25)
Film Level: Blockbuster (225)
Type: Live-Action (100)
Planned Release Year: 2002
Staring Number of Points: 1000
Points Spent: 775
Points Remaining: 225
Cast: (Note: If you add photos, please link in text. Scrolling through a series head-shots of characters/actors can be problematic).
Herbert George - ?
Mrs. George - ?
Rupert George - ?
Ogilvy - ?
The Artilleryman - ?
Plot: The first modern alien invasion story, this film is an accurate (if slightly abridged) version of the classic H.G. Wells novel, set in Victorian/Edwardian Britain.
Production Notes: (I.E., who might be doing special effects, set design, etc. Also, does it have a style or mood different from other films if its a certain genre? Grimdark, comedic, or grounded superhero film for example. You can also post any concept art you find online for characters here)
* * * *
Rules:
1. Keep it clean. While I don't expect anyone to suddenly write X rated films with descriptions that read like the most violent or sexually explicit of literature, I do hope people understand there's a difference between summarizing a film which may have certain adult elements, and going on and on about said things is just uncomfortable for some. So remember, keep it clean and on task.
2. Keep to the schedule. This game will have a specific time-limit for turn-length. You will have four days for buying and basic production information, and then three days for voting. I'm not expecting you to do a full ten paragraph summary (if that is what you need) right out the door, but give us something. Even a paragraph or two giving a basic summary is okay. And if you're doing a blockbuster, you've got three turns anyways to fill it out more.
Players who have legitimate problems keeping up with the game should say so. Otherwise the game will get held up because no one is talking or saying anything. And that kills the game.
3. Try and keep it roughly realistic. It's one thing to make someone a star maybe a year or two earlier than OTL, but if they didn't become prominent until 2015, and its only 2003 in game, then maybe wait a bit before using them. Also, don't adapt the year something comes out (or even before) but a year or two afterward is good.
4. Have fun. Remember, its a game, and the point is to be creative. Don't get stressed out.
5. Feel free to re-use movie ideas from either the previous games (if you played them and posted them of course) or from other sources, like RP's on the board, short-stories or timelines. Obviously, you should try and do things that you personally wrote, but if you get permission from either the game moderator whose concept you're borrowing, or whoever to use the concept, its good. But lets try and make it based on things you yourself have already written.