sabo
My Ancestors were Vikings
And you lose?
LOLNo I actually don't like when that happens![]()
Super medics are always supposed to be super explorers.With a Super Medic!![]()
some of the promotions aren't even explained at all.Honestly the combat system in CIV 4 is the one thing I don't like about the game. It's luck based which I dislike and it's rather opaque with many things not working as you might imagine them to or just being unexplained completely. Like what do first strikes even do? The game doesn't tell you,
If it was me I'd have just made it real simple. Each unit gets a single stat called strength. And when two units hit each other they subtract each others strength from one another and that's it. So like Warrior (3) vs Axeman (5) means one dead warrior and one axeman reduced to 2 until he heals. None of this dice rolls and custom rounds and other junk.
When I was a big civ noob I didn't know promotions are cumulativesome of the promotions aren't even explained at all.
When I was a big civ noob I didn't know promotions are cumulative
"Why would I get City Raider 2 for an extra +5% city attack when I could get Combat 1 for an extra +10% strength?"
Spearman vs tank has never seemed unrealistic to me. There's a hundred other things you can't explain away but a tank at 5% HP can be thought of as a blown up tank with 1 dead and two injured people climbing out of it. Those injured people while in disarray can get killed by someone basically unarmed. As for a spearman beating a tank at < 0.01% odds, that can be thought of as the tank catastrophically misfiring. There's always some inherent risk in a combat situation - casualties from friendly fire, disease, weather, accidents, etc.
The issue is that an HP system in general is a bit unrealistic, but once you interpret it into something meaningful, the spear vs tank issue disappears.
I haven't wasted a lot of my limited brain power on this subject, but to me a full health spearman is an army of dudes wielding sharp objects and a tank at low health is a broken tank. I'd also think people who value realism highly would not care that much about turn based games.
And you lose?