Arkaeyn
King
Here's the initial release of Rhye's and Fall of the Greek World!
v.028a
v.025a
DOWNLOAD LINK: http://www.megaupload.com/?d=XIMJ5MGY
http://rapidshare.com/files/298702783/RFGW028a.rar
v.028a
CHANGES:
Tech tree significantly altered.
New additions - Trade, Logging, Herbalism, Storytelling, Amphora, Citizenship, Democracy, Aristocracy, Naval Warfare, Standing Army, Republicanism
Moved up or down the tree - Code of Laws, Philosophy, Military Science, Medicine, Education, Music, Drama
Renamed - Monarchy to Tyranny, Meditation to Mythology
Map changes - several resources were on mountains, and have been moved to workable land.
Translation - French translation partially available.
New Units - Quinquireme (with Naval Warfare), Hoplite (with Military Science), Legion (with Standing Army), Noble Cavalry (with Aristocracy), Javelineer (with Military Science)
Leaderheads - Assigned temporary leaders to civs which will need custom leaderheads (Washington for the Hittites, for example).
Rhye's War Maps have been implemented
Since we don't have new buildings yet, the ability to built Wealth, Culture, and Research has been moved up the tech tree, to Trade, Storytelling, and Writing.
v.025a
Spoiler :
- This is a very early build. I'm hoping that we can collect significant data on how the game proceeds - how the technology tree, history, map, and gameplay balance together.
- I'm also looking to fix the mod up cosmetically. There are a few cases where the XML doesn't point to anything, so the mod just says things like TXT_KEY_IND_01 in the replay file.
- Religions are unchanged from normal Civ4. This is a major issue, and not one I know how to fix immediately.
- Most of the new civs don't have leaderheads assigned, so they all look like Gilgamesh. It appears that this is controlled in the Python instead of the XML, but I can't find where. Looking for help with this.
- The city names map is not included, so they run like normal Civ4. Some civs, like the Hittites and the Phoenicians, have full names lists. Others, like Etruria, Israel or Athens, did not. I've given them alternate civ name lists.
India===>Etruria
Germany===>Athens
Mali===>Israel
These are simply placeholders until Rhye gives us another city names Excel file, which I hope will be soon!
- My goal for the next version will be to implement the fleshed-out tech tree, give each civ a different leaderhead (doesn't matter which), clean up the XML pointers, and update the Wonder list.
The spawn areas also need fixing, but that's out of my league at the moment.
Goals for next version -
Hopefully get settler maps from Rhye
Balanced tech and unit costs
New buildings and wonders
If you want to do any work on the mod, post what you're doing and go for it!
DOWNLOAD LINK: http://www.megaupload.com/?d=XIMJ5MGY
http://rapidshare.com/files/298702783/RFGW028a.rar