duke o' york
It don't mean a thing....
Or for those of you who prefer real words, this is the Duke o' York's Playstation One City Challenge.
For those of you who still bother checking the Civ 2 Stories and Tales, welcome! That'll be both of us then. Not really, but visitors to this forum are few on the ground these days and that's a shame. Not that this thread will change anything, but here's to hoping. It's not that often that fanatics will get the chance to see the Duke o' York humiliated by the AI so get it while it's good and hot. Preamble preambled, let's get on with the game.
I decided to play with the Chinese, as I didn't want to have to compete with a light blue civ in the tech stakes, they are my favourite light blue civ and I might get Fayadi to read this thread by playing as them.
Apart from this, I'm not up to Deity standard yet (but am doing quite well at Emperor recently so may move up soon) and this game is at King level with raging hordes, large random map, 7 civs and oriental architecture. I know you don't care about the buildings, but I'm trying to give you as much information as possible so
. Extremely irritatingly I had to call myself Duke of York because the Playstation doesn't let you have the ' character. 
4000BC - Start with 2 settlers, Alphabet and Code of Laws. Not bad at all. Also knowledge of irrigation, mining and roads. A band of genius settlers!
3900BC - Get Pottery from a hut, settlers just milling round as I study the special pattern and try to work out where I should be.
3800BC - I found Beijing on what should be a 4 special site, depending on what the grassland shield gives when I forest it. For the moment I've got a buffalo, an oasis (on the only desert tile in the radius
) and some wine. There are 3 hills and a mountain in the radius, and 3 sea tiles but none next to the city so I can't build a harbour for them. Rest a mixture of grassland (only 2 with shields, one to be forested) and plains. Looks good.
I start to build a warrior.
3750BC - Starting with Code of Laws means I only have to have Ceremonial Burial before Monarchy so I rather sensibly start that.
3700BC - Second settler starts to forest grassland where the other special should be.
3550BC - Warrior built. Sent off to explore. Another one started.
3500BC - Hut found.
3450BC - 50 gold - shouldn't complain.
3300BC - Second warrior built. Fortified. Start on Granary.
3200BC - Beijing finally deems its ruler worthy of an increase in size and the settler finishes foresting the grassland to reveal some silk!
Cool.
3150BC - Settler begins improvements. Warrior finds another hut.
3100BC - The hut yields Horseback Riding. Fair enough, I would never have bothered researching it.
2900BC - Exploring warrior spots irrigation.
2850BC - Make contact with Indians. They've got an elephant already! We swap Alphabet for Bronze Working. This means that I can build the Colossus without interfering in the tech path.
2350BC - Granary finished in Beijing. I make a start on the Colossus.
2150BC - Warrior finds another hut.
2100BC - Barb horseman in the hut but our warrior is on a mountain and becomes a veteran.
2000BC - After 1750 years of research, my scientists finally get the hang of the whole Ceremonial Burial deal and are inspired to discover a new form of government that will allow the Duke more power with a better image among the people.
1800BC - According to some bloke called Tacitus, who we think is in league with the Romans, I've got the fourth largest civ in the world!
1650BC - Hut discovered by warrior.
1600BC - It would appear that the Playstation predetermines the contents of huts as I enter this one about 15 times and get an advanced tribe each time. Eventually get bored and just leave it to explore elsewhere.
925BC - Beijing gets big enough to inspire civil disorder for the first time.
825BC - Monarchy is discovered and I set research towards Currency for those good good caravans. Being the impulsive type, I call for an instant revolution and it must be an Oedo year because it happens straightaway!
550BC - The Colossus towers over the area of Beijing that would have a harbour if it was anywhere by the sea and the citizens decide that a temple would keep their minds away from looting and begin the construction of one.
500BC - The first one of the other civs starts a wonder: the Vikings go for the Pyramids. I have listed all the dates for wonders and who started what and when but I think it's too boring to have here so will just say when certain ones are built if I can be bothered. We give Monarchy to the Indians and get an alliance with them. They give us Masonry as a gift. This sets the pattern for a hell of a lot of sponging off other civs that will characterise the Duke's reign.
350BC - We discover Currency and begin to research Trade.
325BC - The Beijing temple is finished and the citizens look to the construction of a marketplace so that they can buy goods made in Taiwan.
75BC - We discover Trade and then look to Writing so that we can record the wonders of our ruler's reign.
For caravans: We supply Silk, Coal, Copper.
Delhi wants: Silk, Salt, Hides and Madras wants Silk, Silver and Hides. These are the only 2 cities I can see.
25 BC - I give the Indians Trade and get Seafaring as a gift.
1 AD - Toledo builds the Great Lighthouse. Woo hoo.
For those of you who still bother checking the Civ 2 Stories and Tales, welcome! That'll be both of us then. Not really, but visitors to this forum are few on the ground these days and that's a shame. Not that this thread will change anything, but here's to hoping. It's not that often that fanatics will get the chance to see the Duke o' York humiliated by the AI so get it while it's good and hot. Preamble preambled, let's get on with the game.
I decided to play with the Chinese, as I didn't want to have to compete with a light blue civ in the tech stakes, they are my favourite light blue civ and I might get Fayadi to read this thread by playing as them.

Apart from this, I'm not up to Deity standard yet (but am doing quite well at Emperor recently so may move up soon) and this game is at King level with raging hordes, large random map, 7 civs and oriental architecture. I know you don't care about the buildings, but I'm trying to give you as much information as possible so


4000BC - Start with 2 settlers, Alphabet and Code of Laws. Not bad at all. Also knowledge of irrigation, mining and roads. A band of genius settlers!
3900BC - Get Pottery from a hut, settlers just milling round as I study the special pattern and try to work out where I should be.
3800BC - I found Beijing on what should be a 4 special site, depending on what the grassland shield gives when I forest it. For the moment I've got a buffalo, an oasis (on the only desert tile in the radius

I start to build a warrior.
3750BC - Starting with Code of Laws means I only have to have Ceremonial Burial before Monarchy so I rather sensibly start that.
3700BC - Second settler starts to forest grassland where the other special should be.
3550BC - Warrior built. Sent off to explore. Another one started.
3500BC - Hut found.
3450BC - 50 gold - shouldn't complain.
3300BC - Second warrior built. Fortified. Start on Granary.
3200BC - Beijing finally deems its ruler worthy of an increase in size and the settler finishes foresting the grassland to reveal some silk!

3150BC - Settler begins improvements. Warrior finds another hut.
3100BC - The hut yields Horseback Riding. Fair enough, I would never have bothered researching it.
2900BC - Exploring warrior spots irrigation.
2850BC - Make contact with Indians. They've got an elephant already! We swap Alphabet for Bronze Working. This means that I can build the Colossus without interfering in the tech path.
2350BC - Granary finished in Beijing. I make a start on the Colossus.
2150BC - Warrior finds another hut.
2100BC - Barb horseman in the hut but our warrior is on a mountain and becomes a veteran.
2000BC - After 1750 years of research, my scientists finally get the hang of the whole Ceremonial Burial deal and are inspired to discover a new form of government that will allow the Duke more power with a better image among the people.
1800BC - According to some bloke called Tacitus, who we think is in league with the Romans, I've got the fourth largest civ in the world!

1650BC - Hut discovered by warrior.
1600BC - It would appear that the Playstation predetermines the contents of huts as I enter this one about 15 times and get an advanced tribe each time. Eventually get bored and just leave it to explore elsewhere.
925BC - Beijing gets big enough to inspire civil disorder for the first time.
825BC - Monarchy is discovered and I set research towards Currency for those good good caravans. Being the impulsive type, I call for an instant revolution and it must be an Oedo year because it happens straightaway!
550BC - The Colossus towers over the area of Beijing that would have a harbour if it was anywhere by the sea and the citizens decide that a temple would keep their minds away from looting and begin the construction of one.
500BC - The first one of the other civs starts a wonder: the Vikings go for the Pyramids. I have listed all the dates for wonders and who started what and when but I think it's too boring to have here so will just say when certain ones are built if I can be bothered. We give Monarchy to the Indians and get an alliance with them. They give us Masonry as a gift. This sets the pattern for a hell of a lot of sponging off other civs that will characterise the Duke's reign.
350BC - We discover Currency and begin to research Trade.
325BC - The Beijing temple is finished and the citizens look to the construction of a marketplace so that they can buy goods made in Taiwan.
75BC - We discover Trade and then look to Writing so that we can record the wonders of our ruler's reign.
For caravans: We supply Silk, Coal, Copper.
Delhi wants: Silk, Salt, Hides and Madras wants Silk, Silver and Hides. These are the only 2 cities I can see.
25 BC - I give the Indians Trade and get Seafaring as a gift.
1 AD - Toledo builds the Great Lighthouse. Woo hoo.