EDIT: After careful thinking, I'm going to forgo this map and re-work the idea behind the DR series a bit. It's more-or-less clear now that I can win on Immortal at a good ratio (9W-2L in this series and several more on Immortal offline (and a Deity win at that). I will not take the series to Deity yet as it takes too much time to play for me on that level at the time being. I will however stop having the maps checked for isolation and maybe I can think of something else to spice things up some more. Welcome to Dr kossin #12, which stands for Daily Round. Yes, I will aim to get in a update every day - as long as I have the time (work, girlfriend, etc). I might skip a day here and there but I will compensate by playing an extra round here and there. Now I don't plan on very long updates, sometimes just 10 turns, and will stop at strategic times. That being said, I'm not a great player but I can manage at times. My goal is to improve and, if possible, help others improve as well. I couldn't beat Noble when I started reading this forum (could barely beat Warlord) and I am now in the process of getting comfortable on Immortal. That's where you come in. I need your ideas, your criticism and everything else you can throw at me - even if you can't beat Noble. Since I plan on an update everyday, there will be mistakes from my part and I might not always get the best advice going forward. That's life! You are also welcome to shadow this game, although I would prefer you post it in spoilers and no further than I have already played. You can still shadow the whole game and post it but it is important that no one uses that knowledge (land, AIs) to help me. Without further time wasting, let's go to the game. Dr kossin #12 Game settings: Immortal Fractal (I've had a friend check that it is not isolated or semi-isolated) Normal Speed No Huts/Events BULL 1.0+BUG 4.2 in Custom Assets Everything else normal. The leader this time is Gilgamesh! From the 'weakest' leader to one of the strongest ones, and a Creative at that. +2 culture/city, fast libraries, theatres, colloseums, walls, castles and Archery/Gunpowder units start with City Garrison 1 and Drill 1. His UB: a Courthouse that comes with Priesthood and that costs 30 less hammers. His UU: an Axeman with only 25% bonus against melee but with 1 extra strength We start with The Wheel and Agriculture. It's the most expensive combo and a good one in general. And the start: Here's what I think is in the fog: 3 pigs... hmm looks like a GP farm I think. Looks like a AH>Mining>BW opening. I'm guessing we're in the southern half of the map and that there might be a large desert expanse to our west ( = bad ). Other than that... I hope this game is harder than the last ones I've hosted the images on Imageshack for this game and hopefully they will not go down anymore from now on.