Welcome to Dr kossin #29. Dr is an acronym for Daily Round. Yes, I mean to get in an update every day to the games I will be playing. Of course there might be some days where I can only play a little or not at all, but I will make up for it those other days when I do have extra time on my hands. Since the 21st edition of this series, the difficulty level has been cranked all the way up to Deity. I'm not at the point where I can win every game thrown at me on Deity level... I probably can't even win every game thrown at me on Immortal but it is getting a bit boring. My goal is now to achieve competitive skills on this level which should hopefully help me improve more. You, the reader, can help me achieve this goal by pointing out where I got astray, give suggestions on how to proceed, use complex abstract mathematical analysis to argue, curse at me or anything that you may like. Please note that you must respect the Terms of Service of CFC in any case You may shadow this game and post it here if you please, but I kindly request that you put it in spoiler tags and that anyone reading the report abstain from using information found there to help me out. Should you want more clarification about something I've done, just ask for it and I will try to answer as best as I can. Enough talk, on to the game. Dr kossin #29 Round 1 Not quite obsolete but still... Round 2 Trying to catch up Round 3 Slowly but surely... perhaps Round 4a A land war in Asia Round 4b The Culture wars Round 4c You have 'SDI' you say? Game settings Deity Normal Speed Fractal No Events No Huts BTS 3.19 with BUG 4.3 in CustomAssets and BULL 1.1 Everything else is normal. A special thanks to TCMIV who provided the map. The leader, this time, is: Please refer to the Carthage Civ IV wiki for more information on this leader/nation. The start: Stone in the BFC... perhaps Pyramids will be seen in this game... I can't remember the last time I built them but it's certainly been a while. I'm assuming either the grassland hill to the west or the no-forest tile north contains an additional food resource or this will be an obsolete start. The land is pretty nice otherwise, with a lot of green and a long twisting river by the looks of it to take advantage of Financial perhaps. Being close to the eastern coast also means less barbarians which is also good. I don't think moving will be worth it. The warrior can't reveal much by going west right now so sending him NE is probably the best bet here if we want to move him before settling. Otherwise, SIP and move the warrior accordingly. The river makes a case for not needing TW in time for the second city but we'll have to see what the land has to offer. Not too sure how to go about techs right now as we need to know if there's a grain-based resource first. It might just be that warrior first is warranted here as Hunting>AH is a bit too long for the first worker.