David or Deliverator, do you know if inquisitions was ever fully implemented and functioning? I've found the code placing the button, which we know works fine (mostly - it lacks any help text it seems), but there doesn't seem to be any actual connection linking the button to the rest of the inquisitions python. It just uses a WIDGET_GENERAL which doesn't help me much. Most widgets point to some spot in the dll where it tells the game to "do" something. I've got no idea what, if anything, the button is telling the game engine. Now, I'm a C++ modder and python stuff always looks chaotic and a bit harder to follow to me (DuneWars.py is a pleasant exception to this ). If I have my way, I'd just merge in the RevDCM inquisitions code and just ignore the python modules, but I don't want to jump the gun and do all that work if there is a simple fix using the existing code.