This Dutch mod focusses on a balanced trait, unit and building that combined with the art makes a Dutch civilization that feels unique and atmospheric. It is also intended to be compatible with all other mods out there. If it seems incompatible with another mod let me know. I present to you the Dutch Republic (v 5): To get it search for Dutch Republic in the mod browser or download the package here. I'd love to hear feedback. Especially about balance, bugs and typos Pics Dawn of Mankind: Spoiler : East Indiaman: Spoiler : Civilopedia entries: Spoiler : In-game screenshot: Spoiler : In this game I also run a bunch of other (fully compatible) mods: Economy Mod City-State Diplomacy Mod 2 Emigration Venice: The Most Serene Republic City States of the World [size=-3]Thanks Opera for a reference on how to implement this trait. Thanks Kael for the uber guide. Thanks everyone at #erebus for being a neat little group of great modders [/size] Updates: Spoiler : v2: Trait bonus now correctly applies empire wide (it only worked in the capital in v1). Various Typo and Pedia fixes. v3: Art update. No gameplay difference. v5: (v4 was a failed upload) Fixed compatibility with the new Civilization V patch. For all you Dutch fanatics: Dutch Civilization - Extensive: New units, buildings and wonders and great art. Dutch Empire - The first one and with a very potent trait.