Settings Version: Warlords Difficulty: Monarch Map: Custom Continents Speed: Epic Resources: Balanced One City Challenge Allways War Raging Barbs No Tech Trading Civ is Bismark of Germany Expansive +2 Health 50% faster production of workers Double production speed of Granary and Harbors Industrious 50% wonder production double production speed of forge Variants We have Marines trapped behind enemy lines. 2 Marines are near each civs starting position and they are trapped. We need to rescue them. We cannot move them or attack with them until they have been rescued. They are deemed rescued when they are standing in neutral territory...ie...they arent in anyones cultural boundries. And what unit rescues people...Cavalry baby (insert bugle charge here). We cant raze any cities till we have a Cavalry on the ground. This is a One City Challenge and we start with 2 priest to offset the additional money that the jarheads will be costing us. They will be settled. We get 4 additional hammers from them, but it is Monarch and the Marines sitting near the AI capitol will stagnate them a little. We can only win by Conquest. Cultural and Time victories are turned off. The Epic speed assures that our units wont go out of date too quickly. Heres the start: Im looking for about 6 or 7 who are at least comfortable on Prince and who will post pictures to feed the beast...ie Lurkers. The Roster Cabledawg vra379971 The Sansman Greyfox ruff_hi negyvenketto We need more so sign up folks Once we have 6, Ill post the save and someone can start...not me as Ive seen the start. The turns will be 40 to start, 30, 20...then 15. It wont matter if you play 1 or 2 less or greater turns. Were gonna be relaxed about that.