Dying troops?

Elear

Aux armes citoyens
Joined
Nov 13, 2006
Messages
1,185
As I was playing today, I had one of my horseman just flat out DIE in the jungle as I was marching from one city to the next. :eek: I've never had this happen before...anyone know the odds? Is it just jungle or possible in tundra, desert, etc?
 
It wasn't actually the horseman Elear. It was the horse. Your troop then went turncoat as you gave hime a bad horse. :lol:
 
I've never had it happen to a unit that moved on that turn, but if a unit stays on a jungle w/o moving, yeah, it happens. I don't know the exact odds, but I'd say maybe 1% chance per unit per turn parked on jungle. Never seen it on any other terrain.
 
If you fortify a unit in jungle or I believe floodplains you run the risk of losing the unit to disease, similar to having a citizen of a city work one of those tiles. If the unit's not fortified then you should be fine.

Someone can correct me if that's wrong, but that's my experience and I'm pretty sure I read it here somewhere.
 
I've never seen or noticed it in my games... Ofcourse, I don't usually keep my army fortified in jungle either.

Can workers also die like that?
 
I thought that they had to be fortified. I've seen it twice, both times in Jungle. Once was a forgotten pikeman who had been guarding a road, and once was a horseman who had just been fortified for one turn.
Somebody once reported losing an Army.
 
It was fortified; I was being clever and fortifying for strategic reasons to wait for a stack of spearman to pass, then try to take their last city and poof them away. :cry:
 
You're certainly right, Bartleby; units have to be fortified to die of disease in the jungle. So: NEVER fortify a unit in the jungle, not even a catapult, because you can lose them as well.
But it's only jungle where units die, not floodplains. Only citizens can die of disease caused by floodplains, and that risk starts as soon as a citizen is working a floodplain - the town centre counts as well.
EDIT: Ah, in the meantime Elear himself has already cleared it up. Crosspost!
 
I can verify that units do not die as long as you do not fort them. I once had an army die that way and now I will not fortify anything in a jungle.
 
Heh... I've never fort'd anything in jungle since back in my chieftan playing days. I remember being particularly displeased when a mech infantry exploded and disappeared because of "disease" :p

I wouldn't mind if they lost an HP or two every once in awhile, that is reallistic -- but a whole unit just disappearing? Especially a modern one, or an army?? No!!
 
I wouldn't mind if they lost an HP or two every once in awhile, that is reallistic -- but a whole unit just disappearing? Especially a modern one, or an army?? No!!

O, it does happen. The Serbian army basically disappeared in 1915 due to disease, & Allied forces in New Guinea in '42-'45 had extremely serious manpower shortages due to malaria & a whole raft of tropical diseases--the Japanese had it even worse, due to supply shortages.

But if it makes you happier, just consider that the mech inf got caught in a biological attack without iso suits or decontam equipment :lol:

kk
 
Pretty sure that can happen, but not guaranteed.

As far as I know, they don't even generate disease. I would be very surprised to learn that marsh had such an effect.
 
Marsh can definitely cause disease in your cities. I am pretty sure it can kill troops, as well.
 
I'm surprised this thread is still alive.

I'd narrow down the issue to just "don't fortify in jungles". If you must, make it quick.
 
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