Question- are CS friends/allies TOO good in the early game? I frequently find that my early game becomes significantly easier or more explosive if I happen to get lucky with some early CS quests. The luck is in what quests become available and the skill, I suppose, is in being able to complete them. The quest rewards themselves usually feel appropriate but the yields from influence level seem overly strong early on. Culture and faith seem especially over tuned- they can give a huge amount relative to your normal output for two yields that are extremely important early on. Science in conjunction with free military also feels a bit overboard. Food is strong but maybe less crazy while happiness/gold feel much weaker than the others usually (but maybe the others are just too high). I can't help feeling that these very large yields are somewhat just luck in many cases. I'd personally be in favor of CS friend/allies giving significantly less yields in the early and mid game- like half of what they currently give for culture, faith, and science as well as slightly less food maybe. I think the yields in the late game are at a good level, though, as they supplement your normal yield output at that point rather than being a huge fraction.