So it's becoming increasingly evident to me that the design of the new tech tree is pretty absurd in the early modern era, with most civs discovering how to fly before they discover COMBUSTION. What is this, the magical land of steamplanes? This makes war feel totally bizarre and alien during this short period, with WW1 planes and uh, WW1 bombers I guess zipping around the skies virtually unopposed by any form of land or sea unit, which is patently absurd for the era, as ships with guns capable of shooting down aircraft already existed by the time aircraft did. Heck, the actual method of dealing with aircraft in WW1 was a simple machine gun, which not only doesn't work and comes dramatically later in the tech tree than planes but for some reason arrives alongside dedicated AA guns, which weren't really developed until biplanes had stopped being a thing. Flight needs to have combustion as a prereq. The current system not only doesn't make sense, but also isn't very fun; "Great War Bombers," which didn't really exist at the time of the Great War and were woefully ineffective in real life, are completely dominating this section of the game because there are literally no counters to them on the field other than triplanes at the time, which means if a civ has even a slight tech disadvantage it will be absolutely crushed until it develops flight. The way it is right now feels totally weird and throws off my enjoyment of the game every time.