I tested the map Earth globalism II - 2022_RUS-UA-war Beta1.0.biq, from the perspective of Ukrainians, interestingly, within a few rounds the Russians formed an alliance against me in the strangest way. The Central Americans were dragged into the war, and by June Israel and Iran joined against me. Another interesting thing is that when I asked the USA for a Mutual pack, it didn't give it, but when I asked what it wanted in return, it accepted it for 1,230 gold, even though the Ukrainian army was only at war with Russia at that time. At the beginning of the game, according to the game settings, Russia moves first, everyone else only follows, it is interesting that they did not attack with the main battle tanks but withdrew the army to Moscow, even though the Russian army has 13 of them, Ukraine only has 2 main battle tanks. Since Russia is much bigger than Ukraine, only Kiev is in Ukrainian hands on this map, it will be difficult for the Ukrainians to overcome or survive against the Russians. That is why the 'Western arms shipments' small wonders(I,II,III) is available for Ukraine, the construction of which will sometimes give Ukraine an armed unit, so even 2-3 units can be produced in the same city within one per turn. Another interesting thing is that during a previous test I managed to capture Sevastopol in the Crimea at the beginning of the game, which slightly improved the Ukrainian positions.
I previously removed the alliance systems from the current settings (in EGMII beta1.0 it is already set this way), because in my very first test, Canada allied itself with Russia against the Ukrainians as a NATO member. Since Ukraine was not part of any federal system, several countries quickly went to war against Ukraine. It will be difficult to set up so that half the world does not go to war with Ukraine, even though the first step is taken by the Russians, yet the attacked party will have a disadvantage from this war, even if Russia only launched an air attack on Kiev, not attacking with tanks or infantry .