isenchine
Empress
At the request of hrochland, I made this mini mod component: it adds an event 'Earthquake' with art work by hrochland. It is based on the BtS Volcano event code and the modification that Fierabras made for it some time ago, also with art from hrochland (link).
It is quite devastating: it kills not only improvements but also some resource (bonus) on the tile!
Note that there is now a list of the bonuses that will get destroyed if touched by the earthquake as per post #6 by hrochland ('listKillBonus' in function 'def applyTrhlina', Python file CvRandomEventInterface). This list is easy enough to customize.
It adds a 'FEATURE_TRHLINA' (crack in English so it seems, the code is named trhlina in several places)...
After that, no city or improvement can be built there: your workers will have to fill up the crack (with Mathematics, 1000 gold and a poor worker killed )
Text is incomplete in German, Italian or Spanish.
The event appears 100% but with a 5% iWeight only. All you need is land in your territory. It is recurring.
Several settings can be changed of course.
I'm sorry but you will not have fun with it!
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Downloads:
trhlina.rar (18 March 2014):
As per hroch's request, the earthquake is now only triggered in flat land squares (grassland & tundra). It does not specifically target improvements any more but still destroy them if any. It destroys the routes as well. The randomization has been reviewed (less occurrences). Movement cost on the plot hit by the event has been increased to 2.
trhlina2.rar (19 March 2014):
The same + now the earthquake damages all units on the plot! Your own army could be partially destroyed or the army of your worst enemy besieging your city!
It is quite devastating: it kills not only improvements but also some resource (bonus) on the tile!
Note that there is now a list of the bonuses that will get destroyed if touched by the earthquake as per post #6 by hrochland ('listKillBonus' in function 'def applyTrhlina', Python file CvRandomEventInterface). This list is easy enough to customize.
It adds a 'FEATURE_TRHLINA' (crack in English so it seems, the code is named trhlina in several places)...
After that, no city or improvement can be built there: your workers will have to fill up the crack (with Mathematics, 1000 gold and a poor worker killed )
Text is incomplete in German, Italian or Spanish.
The event appears 100% but with a 5% iWeight only. All you need is land in your territory. It is recurring.
Several settings can be changed of course.
I'm sorry but you will not have fun with it!
-----------------------------------------------------
Downloads:
trhlina.rar (18 March 2014):
As per hroch's request, the earthquake is now only triggered in flat land squares (grassland & tundra). It does not specifically target improvements any more but still destroy them if any. It destroys the routes as well. The randomization has been reviewed (less occurrences). Movement cost on the plot hit by the event has been increased to 2.
trhlina2.rar (19 March 2014):
The same + now the earthquake damages all units on the plot! Your own army could be partially destroyed or the army of your worst enemy besieging your city!