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Economic Regions

Discussion in 'Civ - Ideas & Suggestions' started by killmeplease, Apr 17, 2018 at 5:30 AM.

  1. killmeplease

    killmeplease Mk Z on Steam

    Joined:
    Nov 22, 2007
    Messages:
    2,722
    Location:
    Samara
    Like military units can be merged in Corps in Civ6, there should be a possibility to join several cities into a Region. Yields are pooled, and excess food goes to a selected city, as well as production and culture (to push borders). Buildings' yield modifiers are shared by all cities in the region.

    This way the number of objects under the player's control, and the number of production queues to observe can remain the same throughout the game, whats good for gameplay. Also, cities found later in the game will be more useful.

    Incorporation into a region may be done by a Trader's action. More cities already in the Region, longer it takes. Or by a special Politician unit, for a sum of gold..
     
    SupremacyKing2 likes this.
  2. SupremacyKing2

    SupremacyKing2 Warlord

    Joined:
    Oct 25, 2014
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    3,512
    Location:
    Indiana

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