I'm often paying a little gold. Maybe civics can put you in the red? I'm very glad I can put in that many resources: Being kept strictly in the black would be too intrusive. As things are I haven't minded the hardcap. Playing as Scions: Took a size 10 (maybe 13?) city without running God King - population drops to 2. I was doing other things with a big influence on my economy so it simply took me awhile to think about checking the new city's improvement maintenance cost: -18 gold/turn! And the nearest pillaging unit was 5 turns away. IIRC getting rid of just one improvement lowered the rate dramatically. Hmm... but I think I changed civics, too. Not a complaint, btw. It would have been easy enough to anticipate. And it made me want to put some Workers with a Mistform and have them build Cottages in enemy territory. Suck on some subsidized housing, treehuggers! Too bad Workers can't do that. Union regulations, I suppose.