Eddard Stark of the North

FurionHuang

Warlord
Joined
Apr 27, 2017
Messages
184
Workshop_Intro.jpg

Winter has come!... Again...

I've been working on Stark project for quite a long time and just got the new leader package released!
http://steamcommunity.com/sharedfiles/filedetails/?id=969224970

For UU Mountain Clan I took Berzerk Armor as base and added wolf helmet and cloak, re-textured the meshes and gave them spear+axe in both hands to show their fury.
For UD Godswood, I took Lavra as base asset, removed buildings but added weirwood tree that I modeled from scratch.

Icons and backgrounds are created by modifying resources online, from ASOIAF wiki and some other places.

Leader profile, I illustrated it! The young Ned that still looks like Sean Bean, I bet you can't find it anywhere else!

Hope you guys enjoy, and report any bug that you experience.
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Special thanks to @Deliverator for providing such great 3D asset importer, and timely fixing problems with the exporting/importing scripts.
Very special thanks to folks in my MOD discussion group for tricks and techniques we share with each other on daily basis. This MOD can't happen without these awesome people.
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Just a reminder of my previous Balon Greyjoy MOD:
http://steamcommunity.com/sharedfiles/filedetails/?id=935806787
 
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Interesting mod. Not sure if it is a bug or a mod conflict on my part, but my Mountain Clans don't seem to highlight any goody huts when they are selected unlike normal scouts. In that way, they are behaving like normal warriors rather than scouts.
 
Interesting mod. Not sure if it is a bug or a mod conflict on my part, but my Mountain Clans don't seem to highlight any goody huts when they are selected unlike normal scouts. In that way, they are behaving like normal warriors rather than scouts.
They are more like warriors than scouts sure. But they are still recon class, that confirmed by goodyhut granted unit and policy experience bonus. Not sure about the goodyhut highlight (actually I never realize there's a highlight...) maybe need some extra coding in UI xml part. Let me look into it. Thanks for the feedback!
 
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