Gerikes
User of Run-on Sentences.
Officer Reene said:now the big question... does the AI know it can do that also?![]()
I wrote a paragraph explaining why it should, then when going into the code to prove it, I found out that the CvUnit::canAirBomb function returns false if the unit has attacked (if CvUnit::isMadeAttack() returns true). It just so happens that the unit's isMadeAttack flag is set to true during an air bomb. So, technically, the second air bomb should never even be allowed to happen, either for AI or Human.
I don't have Civ4 installed right now, but looking at the code it would seem that if you do a bombing run, you would be unable to do the bombing run as the second move, since a bombing run counts as an attack and each unit can only attack once per turn. However, I might just be looking at it wrong.