Bengal Tiger
Emperor
Please be advised it is highly recommended that you have prior experience playing this scenario in order to maximize the enjoyment of gameplay in a multiplayer setting.
The link to the thread with info/download can be found here.
Many thanks go to Vuldacon and King Arthur for making this awesome scenario.
Now, I have no idea how this will turn out in multiplayer, as usually when you play only one faction(you) can use bombardment effectively against zombies. With 4 factions able to do that, it might make the game less challenging. So the options are, we can either set the AI difficulty to max and hope for the best, or...
We could have a human player playing as the zombies. There would have to be some ground rules, such as "Sam Hammer" would have to be set to auto-explore instead of hunkered down in the Research Centre to simulate his random exploration, and allowing the possibility of another faction to team up with him. Jeff Morris(the Dalek guy) and Elvis would also have to be fortified and kept in their starting locations rather than being moved elsewhere. And things like that.
There will be either 4 or 5 players(depending on interest) and I'll start the game when all the spots are full. I will be playing as The Authorities.
The factions are as follows:
Player 1: Bengal Tiger - The Authorities
Player 2: Takhisis - The Survivors
Player 3: lord drake - The Company
Player 4: classical hero - The Farmers
Player 5(maybe): - The Zombies
Now this is my first time starting/admining a PBEM, but I think I can get it done without a hitch.
Also, if anyone is interested as a spectator, we could use an impartial moderator to occasionally skip turns if necessary. The time limit for the turn to be played will be 48 h. Be aware that this will require dedication on the part of the participants. Each turn should give details as to which units were killed and which were injured(specific numbers on health bars are not necessary). Ideally they should be reported as a story from the point of view of the combatants(I will be doing the first turn as an example), but if constrained by time we'll let you off with simply stating the damaged units.
I should also mention we will be posting the saves on this thread, so make sure you set a password.
Anyways, hopefully this works out to be a lot of fun.
Lock and load.