Egyptian Units

Bakuel

King
Joined
Mar 14, 2007
Messages
608
Here is the last batch of Egyptian Units I plan to do,

Egyptian Cuirassier
http://forums.civfanatics.com/downloads.php?do=file&id=6607

Egyptian Cavalry
http://forums.civfanatics.com/downloads.php?do=file&id=6604

Egyptian Musketman
http://forums.civfanatics.com/downloads.php?do=file&id=6606

Egyptian Cannon
http://forums.civfanatics.com/downloads.php?do=file&id=6605

Egyptian Grenadier
http://forums.civfanatics.com/downloads.php?do=file&id=6603

I hope someone will be able to use them. Post if there is anything wrong.
As usually, screenshots are in the link.


Spoiler :
I just wanted to announce that I just uploaded four new Egyptian units. They aren’t as flashy as the last two I’m afraid.

Egyptian Crossbowman
http://forums.civfanatics.com/downloads.php?do=file&id=6178

Egyptian (Medjay) Bowman
http://forums.civfanatics.com/downloads.php?do=file&id=6179

Egyptian Pikeman
http://forums.civfanatics.com/downloads.php?do=file&id=6180

Egyptian (Plain) Knight
http://forums.civfanatics.com/downloads.php?do=file&id=6181

Egyptian Longbowman
http://forums.civfanatics.com/downloads.php?do=file&id=6198

Screenshots are in the link. Post if there is anything wrong.

Edit-Added Egyptian Longbowman and updated the Anubis Knight and the Plain Knight and gave them the horse armor provided by Chugginator.


Spoiler :
I just wanted to announce that I uploaded two (Yep, only two units this time :mischief:) Egyptian units into the database. They are based on Kal-el’s excellent concept art and requested by Sword Of Geddon. I tried to follow the art as close as I could, but due to lack of skill in modeling and some technical problems exporting whole models into blender and back into nif I was not able to follow them to the exactly.
Anyway, here they are:

Egyptian Anubis Knight
http://forums.civfanatics.com/downloads.php?do=file&id=6144

Egyptian Horus Knight
http://forums.civfanatics.com/downloads.php?do=file&id=6145

Making these units caused me migraines, enjoyable migraines perhaps, but migraines nonetheless. I hope someone well be able to use them and Sword of Geddon likes them. Post and tell me if something is wrong.
Screenshots are in the links as always.
 
They remind me of Stargate. Do you think you could manage "unmasked" versions without the ornate headresses?
 
Making these units caused me migraines, enjoyable migraines perhaps, but migraines nonetheless.

:lol::mwaha: :p Sorry I couldn't help but laugh, I'm in the same boat as you.:p :hammer2:

Excellent units! I like your creativity, what about using WR's egyptian spearman shield:shifty:
 
wonderful wonderful! now we need some more historical fantasy units!!! hurra!!!
 
Thank you for the kind words everybody! :D

@ohcrapitsnico
I can’t take credit for the creative design, the units are based off of Kal-el’s concepts but I did have to try some “creative” techniques to put these units together and let’s leave it at that… :shifty: I didn’t know White Rabbit made shields, I’ll have to hunt the database for those.

@callicles
You can make unmasked versions very easy if you know how to use nifviewer, just delete the new head mesh and resize the head node. You may want to fool around with the dds file too. I would do it and upload it but I don’t want to upload a whole other unit if it’s just a five minute change… I may make a non-mask wearing egyptian knight unit sometime in the future if I get any ideas.
 
Great! These two units are just amazing. I can't wait to see what you create once an idea hits you.
 
@ohcrapitsnico Oh, that explains why I couldn’t find it… :blush:

@Sword_Of_Geddon I’m glad you like them! :D

@NikNaks93 You said in the Mesoamerica thread that if these units were made you would make room for them. Well they are made now. You think they will make it into a Visimod update perhaps? Not trying to push you or anything...
 
as far as i can judge by the screenshot, they look great, good work, nice to see some more 3d artists around :) have fun. Blender is a great tool, but the bottelneck really is on the import/export tools :(
 
@seZereth Thanks!
Blender has too many problems in the export/import and 3D max is far too expensive for me. Oh well. I guess that’s just life.
Now that I think about it, there should be more unit makers around here. :hmm: Maybe my memories whacked but I remember this forum was a bit livelier when I was a lurker... My memories probably just whacked.

@NikNaks93 They better look good in the game :mad:j/k. I still have nightmares trying to figure out glossmaps and environmental light.
 
Thanks NikNaks93! :goodjob: I'm going to add them into the main download!
Now that you added me to the Visimod team list I guess it's official, I better hurry up and finish those units then. :)
 
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