Sprenk
Prince
So, like the rest of you, I've been messing around with Aeson's amazing tech tree simulator (http://apolyton.net/civbe/techweb). Out of curiosity, I started trying to figure out how many unmodified beakers it would take to both 1). get to 13 in one's affinity and 2). to tech the necessary prerequisite techs--both necessary to begin the victory project. I was coming up with roughly 24000-28000 beakers, quite a bit coming just from acquiring necessary outer tier techs (2480 each) and leaf techs (3216 each).
Then it occurred to me that Elodie, with her free tech per 10 virtues UA, could surely shorten the path. And boy, can she! She can actually meet the requirements for starting the Purity victory in less than 15000 beakers.
It's crazy but possible. She'll need to pick up Orbital Networks (1160) leaf of Communications (770). She'll also need Nanotechnology (2480). And she needs 13 Affinity points, some of which can come from quests.
The key is to not "waste" Elodie's first free tech on something like Genetic Mapping! Instead, go Physics (95) and Robotics (254)--and now we're already ready to take Nanotech (2480) as our first free tech. (Yes, there is a jump from 254 to 2480--two, in fact, since you can also jump from Genetic Design to Social Dynamics.) Not only that, we're ready to snag Nanotech's purity leaf tech, Tactical LEV (3216 beakers) with our 2nd free tech--or from the Institute's building quest, if we want it earlier.
All that's left is to go get Orbital networks and then fill in all the non "outer rim" leaf tech with purity points attached. In no particular order, with leaf techs after the slash:
Genetics (95) / Genetic Mapping (249)
Genetic Design (254) /Alien Genetics (770)
Ecology (95) > Terraforming (770) / Biospheres (1160)
Computing (380) > Communications (770) / Orbital Networks (1160)
. . . and now up from Robotics:
Bionics (770) / Servomachinery (1160)
Biology (770) / Vertical Farming (1160)
. . . and down from Robotics:
Mechatronics (1160) / Mobile LEV (1820)
Fabrication (770) / Civil Support (1160)
Do all the above and you have 11+ Purity points. Add in the quest points and you're over 13--and ready to build that Exodus Gate and win the game before those creepy Supremacists and Harmonists. Also notice we don't have to rush right out to Robotics--we just need to get there before we get our first free tech. There's also nothing wrong with picking up some of the early techs like Pioneering, Chemistry, and Engineering. They are all incredibly cheap, and well worth the cost. Furthermore, we're picking up Floatstone mining and most of the UU's along the way. Life is good.
Tl;dr--Elodie players should consider cutting off huge chunks of tech time by saving All her free techs for costly, outer rim techs. Going from 20000+ total beakers to 15000 is a huge advantage.
Then it occurred to me that Elodie, with her free tech per 10 virtues UA, could surely shorten the path. And boy, can she! She can actually meet the requirements for starting the Purity victory in less than 15000 beakers.
It's crazy but possible. She'll need to pick up Orbital Networks (1160) leaf of Communications (770). She'll also need Nanotechnology (2480). And she needs 13 Affinity points, some of which can come from quests.
The key is to not "waste" Elodie's first free tech on something like Genetic Mapping! Instead, go Physics (95) and Robotics (254)--and now we're already ready to take Nanotech (2480) as our first free tech. (Yes, there is a jump from 254 to 2480--two, in fact, since you can also jump from Genetic Design to Social Dynamics.) Not only that, we're ready to snag Nanotech's purity leaf tech, Tactical LEV (3216 beakers) with our 2nd free tech--or from the Institute's building quest, if we want it earlier.
All that's left is to go get Orbital networks and then fill in all the non "outer rim" leaf tech with purity points attached. In no particular order, with leaf techs after the slash:
Genetics (95) / Genetic Mapping (249)
Genetic Design (254) /Alien Genetics (770)
Ecology (95) > Terraforming (770) / Biospheres (1160)
Computing (380) > Communications (770) / Orbital Networks (1160)
. . . and now up from Robotics:
Bionics (770) / Servomachinery (1160)
Biology (770) / Vertical Farming (1160)
. . . and down from Robotics:
Mechatronics (1160) / Mobile LEV (1820)
Fabrication (770) / Civil Support (1160)
Do all the above and you have 11+ Purity points. Add in the quest points and you're over 13--and ready to build that Exodus Gate and win the game before those creepy Supremacists and Harmonists. Also notice we don't have to rush right out to Robotics--we just need to get there before we get our first free tech. There's also nothing wrong with picking up some of the early techs like Pioneering, Chemistry, and Engineering. They are all incredibly cheap, and well worth the cost. Furthermore, we're picking up Floatstone mining and most of the UU's along the way. Life is good.
Tl;dr--Elodie players should consider cutting off huge chunks of tech time by saving All her free techs for costly, outer rim techs. Going from 20000+ total beakers to 15000 is a huge advantage.