I don't know exactly what it is on the difficulty from Emperor and up in CiV 6 but it's just not fun to play on those difficulties. Don't get me wrong I can beat the game on Emperor so it's not a complaint about the AI "cheating" but rather that most of the starts on Emperor and up become very repetitive. 98% of all games on this difficulty has the exact same starts for the first 50 turns. You start, you meet the AI neighbour, he/she attacks you. You start, you meet the AI, you scare him/her off with some archers, you get around 4 cities during peace. Only way to expand from here on is war... always damn war. Considering war is probably the most boring aspect of the game due to the AI's incompetence in warfare it just end up feeling like the same game most of the time. The only fun you can get out of CiV 6 is to try to do obscure maps or play "unorthodixly" to fresh up the game so the game forces the AI to do something else. I haven't played much above Emperor but what I've been reading it's just more of the same, once you take over your neighbour city. Is it just me or CiV 6 just too much focused on the need of war early game? I don't recall the same issue was that obvious in the earlier games of CiV. Was CiV 6 intended to be more war focus than earlier versions? Also, does this somewhat changes in GS? I'm considering buying it but I'm afraid the startup scenario is exactly the same and gives me no reason to buy it then.