I've played a few Emperor games but never finished any. The last two games I played (PTW Carthage and C3C Maya) I got half-way, was close to winning, got bored, and moved on. But I'm going to complete this one, and just to make sure, I'll detail it here for you all.
The settings :
Standard Map
Difficult : Emperor
Continents 60% Water
Normal, Temperate, 3 billion years
Normal aggression
Victory types allowed : Conquest (I'm not a builder )
Cultural Conversions and Scientific Leaders are allowed, Preserve Random seed is on. Everything else isn't checked.
I played a few turns on a few maps and finally I've decided to play this one through :
The situation isn't bad. I have Ivory and Irons within my borders, and horses right outside. My opponents on the continent (that I know of) are the Mongols and Arabs, both easily exploitable through the Alphabet->Writing->Philosophy (slingshot to)-> Code of Laws thing. That allowed me to become the tech leader of the known world. I'm currently up Horseback Riding, Iron Working, Philosophy, and Code Of Laws on Arabia, and Code of Laws on the Mongols. However, I'm lacking in pretty much every other demographic which explains how I'm so far behind Victory Points-wise to Arabia/the Mongols.
The Persians have the Pyramids, and Arabia is working on the Oracle. That sucks because I wanted the Pyramids on at least my continent to take full advantage of the agriculture trait. Oh well.
My plan is to expand (surprise!) and then ally with the Mongols against the Arabia. I will probably be able to attack with Mouted Warriors because I'm only 28(!) turns away from the Republic in 2479BC. With Mounted Warriors and a golden age soon, I will probably be able to take my entire continent very quickly....
Let's see how this turns out....
The settings :
Standard Map
Difficult : Emperor
Continents 60% Water
Normal, Temperate, 3 billion years
Normal aggression
Victory types allowed : Conquest (I'm not a builder )
Cultural Conversions and Scientific Leaders are allowed, Preserve Random seed is on. Everything else isn't checked.
I played a few turns on a few maps and finally I've decided to play this one through :
The situation isn't bad. I have Ivory and Irons within my borders, and horses right outside. My opponents on the continent (that I know of) are the Mongols and Arabs, both easily exploitable through the Alphabet->Writing->Philosophy (slingshot to)-> Code of Laws thing. That allowed me to become the tech leader of the known world. I'm currently up Horseback Riding, Iron Working, Philosophy, and Code Of Laws on Arabia, and Code of Laws on the Mongols. However, I'm lacking in pretty much every other demographic which explains how I'm so far behind Victory Points-wise to Arabia/the Mongols.
The Persians have the Pyramids, and Arabia is working on the Oracle. That sucks because I wanted the Pyramids on at least my continent to take full advantage of the agriculture trait. Oh well.
My plan is to expand (surprise!) and then ally with the Mongols against the Arabia. I will probably be able to attack with Mouted Warriors because I'm only 28(!) turns away from the Republic in 2479BC. With Mounted Warriors and a golden age soon, I will probably be able to take my entire continent very quickly....
Let's see how this turns out....