Sir Clive
King
Apologies if this has been covered before , but couldn't find anything relevant in the search
I've just started a new game , standard size map , random everything.
Settle my capital and then find that I am on an island about big enough for 5 cities .
Set my research so that I could set sail quickly and have now started to discover the world.
I'm sending out lots of empty galleys just so that I can get the lay of the land .
However , if I then find an uninhabited island (and there seem to be a few of them about ) I start to get hacked off that I haven't put a settler in the boat (or at least another unit to explore) - my own stupid fault since I then have to send the boat back to HQ to pick up a unit ands then take it back again.
Now , IRL , it would be
a) impossible to send a sea vessel out without anyone on board
b) stupid to reach land and then not be able to explore the land due to no units to put ashore .
Anyone else think it might be more realistic if every sea unit has to have at least one unit loaded before it sets sail ?
I've just started a new game , standard size map , random everything.
Settle my capital and then find that I am on an island about big enough for 5 cities .
Set my research so that I could set sail quickly and have now started to discover the world.
I'm sending out lots of empty galleys just so that I can get the lay of the land .
However , if I then find an uninhabited island (and there seem to be a few of them about ) I start to get hacked off that I haven't put a settler in the boat (or at least another unit to explore) - my own stupid fault since I then have to send the boat back to HQ to pick up a unit ands then take it back again.
Now , IRL , it would be
a) impossible to send a sea vessel out without anyone on board
b) stupid to reach land and then not be able to explore the land due to no units to put ashore .
Anyone else think it might be more realistic if every sea unit has to have at least one unit loaded before it sets sail ?