Is it just me, or does anyone else find end game boring?
Im still rather new at this, but by the time I get to what I consider the end game, all the fancy race specific units become too weak to do anything.
And by anything, I mean dislodging high lvl cavalry from their city.
Last game (that took me about 30 hours), I got bored and decided to save another 10-15 hours by just using world editor to see what I can do... I was playing against Ulrik (i think that's the name, the northern guy), and attacking him in his ice land-domain. I spawned a bunch of those red dragons, and sued them to wipe his cities, for the lulz. The dragons have 25 strength, and yet a few still died from full health, by attacking some of their garrisoned units. How are some race specific units are supposed to handle that (those weak spiders, ghosts and the such).
So, how do you deal with end game becoming slow, and you needing to bring 3x the units to destroy a garrisoned city? And lets not forget that while you are killing one civilization, the others are growing and gearing up...
Im still rather new at this, but by the time I get to what I consider the end game, all the fancy race specific units become too weak to do anything.
And by anything, I mean dislodging high lvl cavalry from their city.
Last game (that took me about 30 hours), I got bored and decided to save another 10-15 hours by just using world editor to see what I can do... I was playing against Ulrik (i think that's the name, the northern guy), and attacking him in his ice land-domain. I spawned a bunch of those red dragons, and sued them to wipe his cities, for the lulz. The dragons have 25 strength, and yet a few still died from full health, by attacking some of their garrisoned units. How are some race specific units are supposed to handle that (those weak spiders, ghosts and the such).
So, how do you deal with end game becoming slow, and you needing to bring 3x the units to destroy a garrisoned city? And lets not forget that while you are killing one civilization, the others are growing and gearing up...
