SupremeOverlord
Chieftain
NOTE: For latest version, please see this thread: http://forums.civfanatics.com/showthread.php?t=150477
This mod is a complete redesign of the Military advisor. This is just a test release, so any feedback is appreciated.
INSTALLATION
Extract the contents of the zip file to 'My Documents\My Games\Sid Meier's Civilization 4\MODS' to install as a MOD. If you want to use it in all your games you should copy all files and folders in 'My Documents\My Games\Sid Meier's Civilization 4\MODS\Enhanced Interface\Assets' to 'My Documents\My Games\Sid Meier's Civilization 4\CustomAssets'. You might need to empty your cache a few times before this MOD takes effect. (Hold down the shift key while the game is starting up)
FEATURES
1. All units are displayed in a scrollable list. The following info is displayed for each unit: icon, name, strength, moves, experience and promotions.
2. The units can be grouped by different criteria:
a) By stack (group units for all city plots and all other plots with more then one unit, all other units are shown as one group)
b) By combat type (melee, gunpowder, ...)
c) By location (city garisson, home territory, friendly territory (open borders), neutral territory, enemy territory)
3. Changing the groups doesn't alter the selection.
PLANNED FEATURES
1. Add more grouping criteria:
a) By nearest city
b) By owner
2. Add filter criteria:
a) By unit type
b) By combat type
c) By promotion
d) By location
e) By owner
3. Make it possible to upgrade and disband selected units (also show cost and number of units)
4. Add a plot view of the last selected unit (toggle between map view and plot view)
5. Maybe use color coding for the map view
TODO
----
- translate interface
View attachment Enhanced Interface_MIL_20051228.zip

This mod is a complete redesign of the Military advisor. This is just a test release, so any feedback is appreciated.
INSTALLATION
Extract the contents of the zip file to 'My Documents\My Games\Sid Meier's Civilization 4\MODS' to install as a MOD. If you want to use it in all your games you should copy all files and folders in 'My Documents\My Games\Sid Meier's Civilization 4\MODS\Enhanced Interface\Assets' to 'My Documents\My Games\Sid Meier's Civilization 4\CustomAssets'. You might need to empty your cache a few times before this MOD takes effect. (Hold down the shift key while the game is starting up)
FEATURES
1. All units are displayed in a scrollable list. The following info is displayed for each unit: icon, name, strength, moves, experience and promotions.
2. The units can be grouped by different criteria:
a) By stack (group units for all city plots and all other plots with more then one unit, all other units are shown as one group)
b) By combat type (melee, gunpowder, ...)
c) By location (city garisson, home territory, friendly territory (open borders), neutral territory, enemy territory)
3. Changing the groups doesn't alter the selection.
PLANNED FEATURES
1. Add more grouping criteria:
a) By nearest city
b) By owner
2. Add filter criteria:
a) By unit type
b) By combat type
c) By promotion
d) By location
e) By owner
3. Make it possible to upgrade and disband selected units (also show cost and number of units)
4. Add a plot view of the last selected unit (toggle between map view and plot view)
5. Maybe use color coding for the map view
TODO
----
- translate interface
View attachment Enhanced Interface_MIL_20051228.zip
