Discussion in 'Mods Repository' started by Infixo, Nov 24, 2017.
It kinda does, yeah...
missing full stop in last sentences of Game Info and Historical Info
the last sentence of Historical Info contains two errors...it should probably say (corrections in bold) "Only one of these vessels can defend an entire fleet [...]"
Actually, I noticed a long time ago, many nice industrial/modern ships from Danrell that could fit ENW.
The question is : Does ENW ships really need to be replaced ?
Well the replacement would need to look better than the current model, obviously, but since the current models are pretty good already, especially with the awesome Kirov reskin, this is probably going to be rather subjective.
Ooops! Sorry, you are right, should be 200 now.
Hmm, a bit worn out, but I would not say damaged. Ok, I will try to polish it a bit more. And yes, I am fine with most of the models, but the destroyer looks a bit too ... new? smooth? plastic? like it's been just unwrapped from the toy box?
Hola. ¿Alguien podría actualizar este mod para la última versión de VP? gracias por adelantado
ENW (v184.108.40.206) is actualizar with VP(3-15)
VP(4-17) steps up RCS and CS on Sub, Nuclear-Sub and Carrier.
ENW does that for long time, differently but it does. ENW is so well forged, he's ahead of VP
ENW (v220.127.116.11) remains the premium version for VP(4-17) then.
How is the AI using these units with the latest version? Any testing data?
Play ENW, you'll see what AI does to you with these Units...
I confirm, AI can play very well with his new ships
Is the fusion of ENW and EAW supposed to be ideal? Or do they work better separately? I apologize, I know these questions are a bit vague.
I even do not understand what you are asking for.
ENW/EAW fusion is not planed at short term.
Both can be loaded together. The result is a rich air/naval diversity.
Is coal used for any units at all in this mod? I just got the tech for coal but cant find anything on the tech tree that uses it.
Coal is not used anymore to build Units in VP. Therefore, ENW neither
Earlier was only Ironclad afair.
Compatible with VP (4-17) and (6-19)
Illustration from World of Warships
Units - Subs Ignore Borders (v 3) by whoward69 seems quite popular.
It affects Submarines and Nuclear Submarines only.
Here is the version you must use with ENW to have Attack Submarines ignoring borders as well
Thank you sah. I think it's safe to say overall, you win my 'Civ 5 modder of the month' award
You just win my 'VP player of the day' award
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