1. We have added a Gift Upgrades feature that allows you to gift an account upgrade to another member, just in time for the holiday season. You can see the gift option when going to the Account Upgrades screen, or on any user profile screen.
    Dismiss Notice

Enhanced Naval Warfare for Vox Populi

Discussion in 'Mods Repository' started by Asterix Rage, Nov 22, 2017.

  1. Jiggly

    Jiggly Warlord

    Joined:
    Jun 19, 2018
    Messages:
    200
    Do the changes, you made for this in the file above still work fine for the current beta, which says 8/31/19. In your post you said 8-21b but im wondering if anything much has changed to make that incomparable.
     
  2. Jiggly

    Jiggly Warlord

    Joined:
    Jun 19, 2018
    Messages:
    200
    Hi, both this and your file for Wonders Expanded wont extract in WinRar. Any idea why?
     
  3. Asterix Rage

    Asterix Rage Warlord

    Joined:
    Jun 6, 2010
    Messages:
    1,486
  4. ProCatGamer

    ProCatGamer Chieftain

    Joined:
    Aug 8, 2018
    Messages:
    93
    Gender:
    Male
    This is the new updated one for VP 8/31, the previous one won't be fully compatible as Gazebo changed the combat and ranged combat for most naval units.

    UPDATE

    Added 33% city combat bonus for destroyer onwards
    Added 2 range and only attack coastal tile for Super Carrier (missed it last time)
    Modified combat and ranged combat power to fit with Gazebo changes
    Unit (Combat/Ranged Combat) ⇢ (New combat/Ranged Combat)
    - Cruiser (35/55) ⇢ (40/60)
    - Dreadnought (40/60) ⇢ (50/70)
    - Battleship (50/70) ⇢ (60/80)
    - Missile Cruiser (60/80) ⇢ (70/90)
    - Ironclad (55/-) ⇢ (60/-)
    - Destroyer (60/-) ⇢ (70/-)
    - Modern Destroyer (70/-) ⇢ (80/-)
    - Missile Destroyer (80/-) ⇢ (90/-)
    - Sub (30/45) ⇢ (40/55)
    - Atk Sub (40/55) ⇢ (50/65)
    - NSub (50/65) ⇢ (60/75)
    - Carrier (50/45) ⇢ (70/55)
    - S.Carrier (65/60) ⇢ (85/70)

    If there is anything you wish to bring up please do as I'm v. new to this. :undecide:
     

    Attached Files:

    Last edited: Sep 2, 2019
    bigcat88 and civplayer33 like this.
  5. ProCatGamer

    ProCatGamer Chieftain

    Joined:
    Aug 8, 2018
    Messages:
    93
    Gender:
    Male
    Are you able to access it now with 7-zip provided by Asterix?
     
  6. Jiggly

    Jiggly Warlord

    Joined:
    Jun 19, 2018
    Messages:
    200
    yes, thank you.
     
  7. Asterix Rage

    Asterix Rage Warlord

    Joined:
    Jun 6, 2010
    Messages:
    1,486
    Very good. Thx

    _______________________________________________
    For more balance and precision I add a few changes:

    Ironclad : Delete 'Double Movement in Coast' Promo . Add 'Bonus Vs City (33)' Promo
    'Bonus Vs City (33) as VP base game and 'Double Movement in Coast' is absolutely unbalanced
    Modern Destroyer : Combat: 80 instead 70 . Add 'Withdraw Before Melee' Promo
    Combat: 80 because Destroyer:70 and Missile Destroyer: 90 . 'Withdraw Before Melee' as VP base game
    Missile Cruiser : Add 'May not melee attack' Promo
    'May not melee attack' because it's a Range Unit
    Rocket Missile : Combat: 120 instead 100
    Guided Missile : Combat: 180 instead 200
    Combat 120 and 180 because Rocket Missile Combat: 150 in VP base game
    Nuclear Submarine : Required Ressources: Uranium instead Aluminium . Add 'Withdraw Before Melee' Promo
    Uranium because it's Nuclear Unit. 'Withdraw Before Melee' because a nuclear submarine is very efficient at stealth

    Attack Submarine : Never obsolete
    Because Nuclear Submarine can't be built if no Uranium
    __________________________________________________________


    The changes we are making on ENW1.6 shoudn't be named 1.7 / 1.8 / 1.9 / ...

    Because it's from the original ENW1.6, let's name them 1.6.01 / 1.6.02 / 1.6.03 /...

    So, this new version is named 1.6.04 and replace 1.7 above

    Finally, this version 1.6.04 should be the best ever. Be aware that 1.6 is absolutely obsolete

    nuclear carrier.png
     

    Attached Files:

    Last edited: Sep 5, 2019
    phantomaxl1207 and Bhawb like this.
  8. Asterix Rage

    Asterix Rage Warlord

    Joined:
    Jun 6, 2010
    Messages:
    1,486
    Here is the VP_TechTree VP(8-31) + ENW1.6.04 in a single pic (very large 6886x672)
    VP_TechTree_ENW400.png
     

    Attached Files:

    Bhawb and civplayer33 like this.
  9. Bhawb

    Bhawb Prince

    Joined:
    Nov 11, 2018
    Messages:
    500
    Awesome! Thank you for helping to keep this updated, it is one of my favorite mods.
     
  10. Asterix Rage

    Asterix Rage Warlord

    Joined:
    Jun 6, 2010
    Messages:
    1,486
    My favorite mod
     
  11. KittyKat3120

    KittyKat3120 Warlord

    Joined:
    Oct 13, 2018
    Messages:
    109
    @Asterix Rage I can't seem to load the mod at all when I add it to the mods file
     
  12. Asterix Rage

    Asterix Rage Warlord

    Joined:
    Jun 6, 2010
    Messages:
    1,486
    Double checked few minutes ago. It works definitely.
    Make sure to copy the content of Enhanced Naval Warfare for Vox Populi (v 1.6.04).7z in your Mod folder.
    Make sure to delete all previous versions of ENW
     
    Last edited: Sep 6, 2019
  13. ProCatGamer

    ProCatGamer Chieftain

    Joined:
    Aug 8, 2018
    Messages:
    93
    Gender:
    Male
    Thanks Asterix for helping :)
     
  14. Jiggly

    Jiggly Warlord

    Joined:
    Jun 19, 2018
    Messages:
    200
    The Super Carrier says text_key_unit_supercarrier on the tech tree and civilopedia. It also doesnt show a resource required. Is this just a text issue and can I still continue game without future issues?
     
  15. Jiggly

    Jiggly Warlord

    Joined:
    Jun 19, 2018
    Messages:
    200
    For version 1.6.04 I confirmed, the Super Carrier is bugged, not just the text. Wont hold any planes, and doesn't require resource.
     
  16. Asterix Rage

    Asterix Rage Warlord

    Joined:
    Jun 6, 2010
    Messages:
    1,486
    Thx for reporting

    SuperCarrier/Plane Holding/ressources/upgrade work fine for me

    Mod list/logs/savegame would help if you wish
     
  17. Jiggly

    Jiggly Warlord

    Joined:
    Jun 19, 2018
    Messages:
    200
    Mods:

    Vox (8/31beta), wonders expanded, text promotion overhaul, meaningful colors, colored religious icons, JFD Cultural Diversity, Quick Turns, Improved city view, Unique city states

    how do you give logs and saved game info, never did before?
     
  18. Jiggly

    Jiggly Warlord

    Joined:
    Jun 19, 2018
    Messages:
    200
    I turned off all mods and just ran it with the most recent vox and same issue
     
  19. civplayer33

    civplayer33 King

    Joined:
    Sep 11, 2017
    Messages:
    965
    Did you delete the contents of the cache folder?
     
  20. Asterix Rage

    Asterix Rage Warlord

    Joined:
    Jun 6, 2010
    Messages:
    1,486
    Make a try without FD Cultural Diversity
    You must use this one
    https://forums.civfanatics.com/threads/how-to-enable-logging.487482/
    \Documents\My Games\Sid Meier's Civilization 5\ModdedSaves\single\ ?.Civ5Save
     

Share This Page