Version 2.1, released 2021-03-24
- Cost and/or FaithCost changes:
Ironclad : FC 650 (was FC 820)
Destroyer : C 1400 / FC 880 (was C 1300 / FC 990)
Dreadnought : C 1400 / FC 880 (was C 1350 / FC 820)
Modern Destroyer : C 1800 / FC 1000 (was C 1900 / FC 1160)
Missile Destroyer : C 2600 / FC 1400 (was C 2500 / FC 1340)
Advanced Destroyer : C 3400 / FC 1550 (was C 3000 / FC 1430)
- Missile Destroyer @Tech_STEALTH (was @Tech_LASERS)
- Promotion renamed:
Bonus vs Submarines (33) > Anti-submarine I
Bonus vs Submarines (75) > Anti-submarine II
- Promotion changes:
Anti-submarine I : Attack + 33% . Defense + 25% vs Subs
Anti-submarine II : Attack + 66% . Defense + 50% vs Subs
- Many Civilopedia texts reworked (Many was wrong)
- EVENTS_UNIT_UPGRADES/CustomModOptions set to 1
Version 2.0.02, released 2021-03-05
- Sea Beggar obsolete at Radio (when Destroyer is available)
- Ship of the Line obsolete at Radio (when Dreadnought is available)
Version 2.0.01, released 2021-03-03
VP(3-2)
Modern destroyer moves = 5
Version 2.0 by
@Asterix Rage , released 2021-02-20
- Destroyer and Modern Destroyer get 'Bonus Vs Submarines (33)' promotion.
- Missile Destroyer and Advanced Destroyer get 'Bonus Vs Submarines (75)' promotion.
- 'Bonus Vs Submarines (x)' promotion cannot be chosen anymore in the promotions Tree.
- Changes in the Promotions Tree : 'Can see submarines' promotion is moved to tier 2 (Written by
@azum4roll )
- Cost of some Units are slightly changed (More linear in the Tech Tree)
- Supercarrier get sun rays in its icon !
- Hull Upgrade I/II/III Promotions are renamed: Hull I/II/III
- ENW is now called Infixo's Enhance Naval Warfare Version 2
Version 1.6.16 by
@Asterix Rage , released 2020-10-08
- Modern Destroyer obsoletes at Lasers (was wrongly at Advanced Ballistics)
- Attack Submarines get Dive I Promotion.
- Nuclear Submarines get Dive II Promotion.
- Dive I: +10% Defense Vs Ranged attacks and 10% Withdraw change (Lost with Upgrade)
- Dive II: +20% Defense Vs Ranged attacks and 20% Withdraw change.
- Wolfpack III: +30% Ranged Combat Strength when attacking. 20% chance to withdraw from Melee combat (was 40% chance to withdraw)
Version 1.6.15 by
@Asterix Rage, released 2020-09-16
- Advanced Destroyer: Promotion "Can See Submarines" replaced by "Navigator I"
Version 1.6.14 by
@Asterix Rage and
@azum4roll , released 2020-09-04
- Removed free 'anti-submarine Promotions' from all Naval Melee Units.
- Removed free 'Can see submarine Promotions' from Destroyer, Modern Destroyer, Missile Destroyer and Missile Cruiser.
- 'Bonus vs Submarines (33) Promotion' available @ TECH_PLASTIC (When Submarine is available)
- Naval Melee Units and Submarine are shifted one column to the right:
DESTROYER @ TECH_RADIO (was TECH_COMBUSTION)
MODERN_DESTROYER @ TECH_NUCLEAR_FISSION (was TECH_ROCKETRY)
MISSILE_DESTROYER @ TECH_LASERS (was TECH_ADVANCED_BALLISTICS)
ADVANCED_DESTROYER @ TECH_PARTICLE_PHYSICS (was TECH_NANOTECHNOLOGY)
SUBMARINE @ TECH_PLASTICS (was TECH_ELECTRICITY)
ATTACK_SUBMARINE @ TECH_ELECTRONICS (was TECH_PENICILIN)
- Removed free 'Withdraw Before Melee Promotion' from all Submarines. Replaced by the new 'Dive Promotion"
- 'Light Cover Promotion' is replaced by 'Dive Promotion': +15% Defense against Ranged attacks and 20% Withdraw change.
- Removed free 'Logistics Promotions' from Missile Cruiser.
- ROCKET_MISSILE Does not use Military Supply anymore.
- Better Unit Icon to the Cruiser (Icon from Janboruta)
- 'Dreadnought' Promotions are renamed: Hull Upgrade I/II/III
- Bonus vs Submarines (33)
Attack +33% and Defense +33% (was Attack +66% and Defense +33%)
- Bonus vs Submarines (75)
Attack +75% and Defense +75% (was Attack +150% and Defense +33%)
Version 1.6.13 by
@Asterix Rage , released 2020-04-30
- Attack Sub obsolete @Robotics
- Some typos
Version 1.6.12.1 by
@Asterix Rage , released 2020-02-05
- Missile Cruiser Civilopedia description.
- "Can carry 1 cargo" Promotion is now lost with upgrade.
- Strategic View Flag Icons entirely reworked (Looks good now)
- New and final Flag Icon for the new Advanced Destroyer
Version 1.6.11 by
@Asterix Rage , released 2020-02-04
- SV Flag icons display ( was blank )
- Dreadnought is now obsolete at Nuclear Fission Tech ( when Battleship is available )
- Missile Cruiser Civilopedia description. Reported by
@BliTTzZ
- Modern Destroyer: Loses "Withdraw before melee" Promotion.
"Bonus Vs Submarine (33)" Promotion is now lost with upgrade.
- Attack Submarine: Gets "Withdraw before melee" Promotion ( like Nuclear submarine )
- Nuclear Submarine: Gets "Light Cover" promotion ( +15 defence against range attack )
- Beautiful Missile Cruiser reskin made by
@vyyt
- Advanced Destroyers at Nanotechnology Tech.
- A new file "ENW_OPTIONS.sql" allows to change easily the Strategic Resources consumed by endgame Naval Units.
Version 1.6.10 by
@Asterix Rage , released 2020-01-14
- Missile Destroyer is now available at Advanced Ballistics Tech. (Was Lasers)
- Missile Cruiser is now available at Lasers Tech. (Was Advanced Ballistics)
Version 1.6.09 by
@Asterix Rage , released 2019-12-06
- Battleship and Missile Cruiser: Require Iron only
- Supercarrier: Air Intercept Range 5 (was 6)
Promotion Interception 1, 2, 3 (Interception 4 dropped)
Version 1.6.08 by
@Asterix Rage , released 2019-11-14
- Missile Destroyer: No ressource required
- Missile Cruiser: Oil and Iron required (Because Battleship does)
Combat 75 / Ranged Combat 80 (was 70/75)
Drop all Promotions about Air Interception and submarine. Armor Plating I and Logistics instead
Air Strike Defence: 35 (was less)
- Attack Submarine: Air Strike Defence: 10 (was 5)
- Nuclear Submarine: Aluminum required (was Uranium. AI didn't build them)
Air Strike Defence: 15 (was 10)
- Unit_Flavors and Unit_AITypes setting adjusted to be more "VP like"
- Many text changes
- All Unit models rescaled
Version 1.6.07 by
@Asterix Rage , released 2019-11-02
- (Early) Destroyer does not require Iron
- Battleship requires Iron
Version 1.6.06 by
@Asterix Rage , released 2019-09-19
- Submarines require Aluminum (was Oil)
Version 1.6.05 by
@Asterix Rage , released 2019-09-10
- Range Attack change for Dreadnought and Missile Cruiser according the recent change in VP(9-9)
Version 1.6.04 by
@Asterix Rage , released 2019-09-05
- Ironclad : Delete 'Double Movement in Coast' Promo . Add 'Bonus Vs City (33)' Promo
- Modern Destroyer : Combat: 80 instead 70 . Add 'Withdraw Before Melee' Promo
- Missile Cruiser : Add 'May not melee attack' PromoRocket Missile : Combat: 120 instead 100
- Guided Missile : Combat: 180 instead 200
- Nuclear Submarine : Required Ressources: Uranium instead Aluminium . Add 'Withdraw
- Before Melee' Promo
- Attack Submarine : Never obsolete
Version 1.7 (shoud be 1.6.01!) by
@ProCatGamer , released 2019-09-02
- Added 33% city combat bonus for destroyer onwards
- Added 2 range and only attack coastal tile for Super Carrier (missed it last time)
- Modified combat and ranged combat power to fit with Gazebo changes
- Unit (Combat/Ranged Combat) ⇢ (New combat/Ranged Combat)
- Cruiser (35/55) ⇢ (40/60)
- Dreadnought (40/60) ⇢ (50/70)
- Battleship (50/70) ⇢ (60/80)
- Missile Cruiser (60/80) ⇢ (70/90)
- Ironclad (55/-) ⇢ (60/-)
- Destroyer (60/-) ⇢ (70/-)
- Modern Destroyer (70/-) ⇢ (80/-)
- Missile Destroyer (80/-) ⇢ (90/-)
- Sub (30/45) ⇢ (40/55)
- Atk Sub (40/55) ⇢ (50/65)
- NSub (50/65) ⇢ (60/75)
- Carrier (50/45) ⇢ (70/55)
- S.Carrier (65/60) ⇢ (85/70)
Original Version by @Infixo :
Version 1.6, 2018-11-19
- Changed: Dreadnought and Missile Cruiser have Range 2 back again. Removed an obsolete promotion.
- Added: A Lua script that prevents Carriers to be upgraded into Supercarriers if the player has reached the limit. Warning! It will start working with the next version of VP as it requires a bugfix in the core DLL.
- Fixed: Description for Supercarrier.
- Changed: There are 4 new icons, courtesy of Asterix Rage.
Version 1.5, released 2018-01-28
- Fixed: Polynesian UA
Version 1.4, released 2018-01-23
- Compatibility with Vox Populi 1-21
- Dreadnought and Missile Cruiser start with Range promotion
Version 1.3, released 2018-01-04
- Compatibility with Vox Populi 1-3
- Added Extra Maintenance Costs for Information Era units:
- Missile Destroyer, Missile Cruiser and Nuclear Submarine are approx. 3x as costly as a standard unit,
- Supercarrier approx. 10x.