Doom Radick
Chieftain
- Joined
- Apr 1, 2016
- Messages
- 6
So far i've been trying to take out some of the options myself but end up breaking the game and have to fresh install the UI back again.
so my issues seem to have fixed themselves when I've removed LUA folder from (6a) Community Balance Patch - Compatibility Files (EUI), but it breaks CBP features like happiness changes.
read the readme file in the downloaded folder of EUIHow can I get rid of the "TXT_KEY_EUI_BUILT_IN_X_CITIES" error in the city view with Civ5 BNW in Linux/Steam? I have unzipped the archive with the -LL flag.
Runtime Error: Assets\DLC\UI_bc1\PlotHelp\PlotHelpManager.lua:1061: bad argument #1 to 'L' (string expected, got nil)
I am using infoaddict and a JFD civs and I got this error message in the lua console.
Code:Runtime Error: Assets\DLC\UI_bc1\PlotHelp\PlotHelpManager.lua:1061: bad argument #1 to 'L' (string expected, got nil)
I also don't get any information of the tiles from EUI.
Bundling persisted even after renaming UI_bc1 to prevent the game from accessing it.
The "game" does not know the name of EUI's folder, it just uses whatever it finds. Renaming will make no difference.
-------------------------------------------------
-- List of notification types we can handle
-------------------------------------------------
local g_notificationNames = {}
local g_notificationBundled = {}
for k, v, w in ([[
NOTIFICATION_POLICY SocialPolicy
NOTIFICATION_MET_MINOR CityState B
NOTIFICATION_MINOR CityState B
NOTIFICATION_MINOR_QUEST CityState special
NOTIFICATION_ENEMY_IN_TERRITORY EnemyInTerritory B
NOTIFICATION_REBELS EnemyInTerritory B
NOTIFICATION_CITY_RANGE_ATTACK CityCanBombard B
NOTIFICATION_BARBARIAN Barbarian B
NOTIFICATION_GOODY AncientRuins B
....
Hello,
- The prices to buy units or buildings (with gold or faith) are wrong when you don't have enough to buy them (it displays much less than the "real" price)
- Could you add an option to prevent the unit type to be automatically selected and added to the unit list (bottom left panel) when you have a new unit ? I sometimes use it to keep an eye on some units but it's annoying to remove the unit each time I get a new one.
- Can you add an option to disable the sorting of the unit list by distance to current unit : it's confusing to see the order constantly change, especially when you're trying to check all units of a type.
- Is it possible to be able to resize the city panel (top left) ? If not I'll just disable it...
- Can you make the top panel visible when on a leader screen : it helps to have all these information (income, resources, happiness...) when negociating with another civilization.
- When there are more than 6 aircrafts in a city (or maybe only when there are 10 units : it doesn't seem to happen with 6 or less, but it's frequent with 10), sometimes the units icons doesn't show up (you click on the number and nothing appears) or only the current selected unit icon is displayed.
First one has caught a few people recently - note the number is in red, so it's the amount of extra cash/faith you still need. If you don't like this feature instructions for removing it were recently posted.
I tried removing the sorting from the unit list but it didn't really help with visiting all your workers (for example). The one that's currently selected is removed from the list (or I guess it's the large one highlighted at the bottom) so the list still moves around a bit, especially if it needs to scroll.