Sorry to bother you all, but I'm having a bit of a problem where there's no interface for the units.
I can only make units perform actions with keyboard commands or by directly clicking them and dragging them around with the right mouse key. I also have to use a keyboard command to end the turn.
All other interfaces - the info panels and whatnot, the diplomatic panel, etc. etc. - work as normal.
Another potential problem is that the interface essentially looks the same as normal except for the top bar, which has the EUI alterations.
However, when I remove all of the modded civs and play only with basic modifications such as JFD's Social Policy trees or the various "extra resources" mods, it looks exactly like in Marbozir's screenshot on the main EUI page and works just as well.
My Civ 5 version is 1.0.3.279; my EUI version is the most recent legacy version (the one before the beta.)
In terms of expansions and DLC, I have G&K, BNW, CNW-Deluxe, Explorers, Mongolia, Denmark, Spain & Inca, Polynesia, Babylonia, Scrambled Continents, Scrambled Nations, Korea, and Wonders of the Ancient World.
In terms of mods, I have the following (
bold mods give me no issues)
- Amer-Asian Resources (v. 5)
- Barbarians - Unlimited Exp. (v. 2)
- Civ4 Diplomatic Features (v. 11)
- Fire Emblem - Holy War Pack (v. 7)
- Fire Emblem - Lorenz and Yubello of Grust (v. 4)
- Fire Emblem - Shannan of Isaach (v. 2)
- Fire Emblem - The Adrestian Empire (v. 1)
- Fire Emblem Lyndis of the Sacean Plains (v. 3)
- Gripsholm Wonder (v. 2)
- Historical Religions Complete (v. 45)
- HRE City-States (v. 1) (not sure if this one gives no issues)
- InfoAddict (v. 22)
- JFD's Civilizations - Austria (Joseph II) (v. 2)
- JFD's Civilizations - Byzantium (Justinian I) (v. 2)
- JFD's Civilizations - Francia (Charlemagne) (v. 7)
- JFD's Civilizations - Kongo (Afonso I) (v. 1)
- JFD's Civilizations - Leon (Ferdinand I) (v. 1)
- JFD's Civilizations - Norway (Haakon IV) (v. 9)
- JFD's Rise to Power (1) (Core) Utilities (v. 1)
- JFD's Rise to Power (2) (UI) Social Policy Screen (v. 3)
- JFD's Rise to Power (4) (Content) Additional Policy Trees (v. 3)
- JFD's The Anglo-Saxons (v. 1)
- JFD's The Duchy of Burgundy (v. 1)_
- JFD's The Duchy of Milan (v. 3)
- JFD's The Electorate of Saxony (v. 1)
- JFD's The Empire of Rome (Constantine) (v. 2)
- JFD's The Empire of Russia (Peter the Great) (v. 4)
- JFD's The Empire of Serbia (v. 1)
- JFD's The Grand Principality of Muscovy (v. 2)
- JFD’s The High Kingdom of Ireland (v. 1)
- JFD’s The Khazar Khaganate (v. 2)
- JFD’s The Kingdom of Bavaria (v. 2)
- JFD’s The Kingdom of Belgium (v. 1)
- JFD’s The Kingdom of Bohemia (v. 3)
- JFD’s The Kingdom of Egypt (Akhenaten) (v. 1)
- JFD’s The Kingdom of Portugal (v. 1)
- JFD’s The Kingdom of Scotland (v. 2)
- JFD’s The Merchant Republic of Novgorod (v. 2)
- JFD’s The Papal States (v. 2)
- More City-Sates (sic) Luxuries (v. 3)
- More Luxuries (v. 155)
- Promotions – Ancient Ruins Choice (v. 2)
- Really Advanced Setup (v. 15)
- Religion – Beliefs Expansion (v. 26)
- Resource – Granary includes Bison (v. 3)
- Resource Buildings+ (v. 7)
- Resources – Copper buff (v. 1)
- Wartburg Wonder (v. 5)
- Westminster Abbey Wonder (v. 1)
As I’ve never had this kind of problem before I installed EUI, I suspect it may be some sort of a conflict between EUI and one of the custom civs. It's probably not, I think, the city-state mod.
For your reference, I’ve attached two of my most recent save files and a screenshot, as well as my lua and database log files, in a zip file.
I understand that you’re all very busy and so will understand if you can’t give me very detailed advice – general advice is more than sufficient.'
My next test is going to be whether or not it works with EUI removed.
Update: the game works with no issues I haven't experienced before without EUI.