Code:
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v2 (changes from v1.2.4)
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Units
- Ship of the Line combat strength reduced to 45 from 50.
- Samurai now correctly upgrades to Two-Handed Swordsman.
- Uhlan combat strength increased to 45 from 40.
- Cossack combat strength increased to 50 from 45.
- Galleon range increased to 2 from 1, now no longer able to move after attacking (similar to Frigate).
- First Rate now obsoletes at Nuclear Fission instead of Dynamite.
- Changed the Corvette's model as it was the same as the Carrack (thanks Asterix Rage).
Promotions
- Flagship promotion now updates every time you move a unit, instead of once per turn (different underlying method).
Buildings
- Gunsmith supply reduced to 1 from 2.
Wonders
- Smithsonian theming bonus increased from 3 culture/tourism/science/gold to 6 culture/tourism/science/gold.
- Versailles bonus to We Love The King Day duration now properly shows in the UI (different underlying method).
- Fasil Ghebbi combat bonus now checked whenever a unit moves rather than once every turn.
Technologies
- Adjusted technology costs to be closer to recent Vox Populi changes.
Policies
- Fixed Galleries gaining +2 Golden Age Points rather than +3 with Freedom's Creative Expressions.
- Policy values should now change automatically when VP changes (changing types of bonuses still require manual updating).
- Tooltips should now pick up simple changes from VP (big changes still require manual updating).
Changelog preview. Pending a new VP hotfix to have a new Lua hook in the game.
Buffed Smithsonian slightly, but do any of the other wonders feel like they need a buff?
Still thinking about the promotions which are on 1 unit only of the unit line.
GitHub repository.
Me please. For the Steam Workshop situation though, some googling tells me that only the original mod author can post updates, but not contributors, and you can't transfer ownership.
Would you be willing to help post updates? I'll send you the civ5mod file, you'll just need to upload.
I could try make something for those 2 next week maybe.
I think you missed some of the posts above you.
I made a GitHub repo though, you can post pull requests if you want.