Line Infantry in latest EE:
@HungryForFood
VP (7-1-3) + (EEVP 4) only
Tested with IE (CORE_AREA_EFFECT_PROMOTIONS=1):
- EE_Fasil_Ghebbi does not give PROMOTION_EE_FASIL_GHEBBI to Units around.
- Naval Units beginning adjacent to a Ship of the Line do not have +20% Defense as expected.
I am actually not sure what happened with Gripsholm, now that you mention it. I do have memories of it. Checking my Github commits, it was already gone by v1.2.4 when I started working on this.And as I can see Gripsholm Castle also disappeared
Red on the right is what I should change it to?Funny thing is, that I raised the cost of some WWs by 200 or more and they are still cheaper than regular buildings of that tier! Whaaaat?!! VP, hello! Maybe I should raise the maximum in last tier of Information Era and this consequently would raise the cost of intermediate WWs? @pineappledan? Any thoughts? @Recursive Is that intended? Look at the Seaport (1500 comparing to 1250 for others) or Atomic Era identical costs. It's probably one of the things that weren't updated since the Bronze Age
Same mess like with policy cost for WWs. If you don't know what I mean, here's the thing.
By the way, I noticed Solar Panels are cheaper than any other power plant.
Spoiler Updated info about production costs :
American UW has the same functions as before, just name change to MoMA. I won't touch this.Maybe? But even though is this necessary? Maybe the Museum of Modern Art should be a WW, so this could leave Smithsonian balancing to VP.
Is there any actual OP for this mod? With its current state?
error report:
Tercio upgrades into fusiler, not line infantry
I believe it worth to try. straight away effect without any move condition like it was before.Fasil Ghebbi works if you build it normally. It does not work if you spawn it in the city using IGE. And yes, need to move units after it finishes at least once before it works, can try to fix that.
It never does actually. No need for that.it does not apply to the SotL itself
You are ruining my lifeNote that the defense bonus does not have a promotion icon.
The reason the promotion is gone is because I'm using a DLL method instead of Lua, so it is not coming back.Any hope to have the flag icon restored one day?
If using IGE to spawn a wonder, I believe you have to spawn any dummies associated with it manually. From my experience they appear as ancient era buildings. Even then there can still be some weirdness, so for debugging it's best to build the wonder normally (you can still use the hurry production feature and whatnot in IGE to speed the process up).Fasil Ghebbi works if you build it normally. It does not work if you spawn it in the city using IGE.
I'm confident with what you decide.The reason the promotion is gone is because I'm using a DLL method instead of Lua, so it is not coming back.
I did this in MW in my current v0.13 beta which is in progress and not released. It would be good for you to add these values too, for people who do not play MW, but play EE. If you want, I can send you some code I wrote. It would save you some time.Red on the right is what I should change it to?
UPDATE Buildings SET NumPoliciesNeeded = 9 WHERE Type = 'BUILDING_HIMEJI_CASTLE' AND EXISTS (SELECT * FROM COMMUNITY WHERE Type='MW-EE' AND Value= 1);
UPDATE Buildings SET NumPoliciesNeeded = 9 WHERE Type = 'BUILDING_MARAE' AND EXISTS (SELECT * FROM COMMUNITY WHERE Type='MW-EE' AND Value= 1);
UPDATE Buildings SET NumPoliciesNeeded = 9 WHERE Type = 'BUILDING_CHICHEN_ITZA' AND EXISTS (SELECT * FROM COMMUNITY WHERE Type='MW-EE' AND Value= 1);
UPDATE Buildings SET NumPoliciesNeeded = 9 WHERE Type = 'BUILDING_GLOBE_THEATER' AND EXISTS (SELECT * FROM COMMUNITY WHERE Type='MW-EE' AND Value= 1);
UPDATE Buildings SET NumPoliciesNeeded = 9 WHERE Type = 'BUILDING_ST_PETERS' AND EXISTS (SELECT * FROM COMMUNITY WHERE Type='MW-EE' AND Value= 1);
UPDATE Buildings SET NumPoliciesNeeded = 11 WHERE Type = 'BUILDING_BAKKEN' AND EXISTS (SELECT * FROM COMMUNITY WHERE Type='MW-EE' AND Value= 1);
UPDATE Buildings SET NumPoliciesNeeded = 11 WHERE Type = 'BUILDING_SUMMER_PALACE' AND EXISTS (SELECT * FROM COMMUNITY WHERE Type='MW-EE' AND Value= 1);
UPDATE Buildings SET NumPoliciesNeeded = 12 WHERE Type = 'BUILDING_EE_VERSAILLES' AND EXISTS (SELECT * FROM COMMUNITY WHERE Type='MW-EE' AND Value= 1);
UPDATE Buildings SET NumPoliciesNeeded = 12 WHERE Type = 'BUILDING_SISTINE_CHAPEL' AND EXISTS (SELECT * FROM COMMUNITY WHERE Type='MW-EE' AND Value= 1);
UPDATE Buildings SET NumPoliciesNeeded = 13 WHERE Type = 'BUILDING_PETERHOF' AND EXISTS (SELECT * FROM COMMUNITY WHERE Type='MW-EE' AND Value= 1);
UPDATE Buildings SET NumPoliciesNeeded = 13 WHERE Type = 'BUILDING_HOUSE_OF_TRADE' AND EXISTS (SELECT * FROM COMMUNITY WHERE Type='MW-EE' AND Value= 1);
UPDATE Buildings SET NumPoliciesNeeded = 13 WHERE Type = 'BUILDING_UFFIZI' AND EXISTS (SELECT * FROM COMMUNITY WHERE Type='MW-EE' AND Value= 1);
UPDATE Buildings SET NumPoliciesNeeded = 13 WHERE Type = 'BUILDING_EE_WAT_PHRA_KAEW' AND EXISTS (SELECT * FROM COMMUNITY WHERE Type='MW-EE' AND Value= 1);
UPDATE Buildings SET NumPoliciesNeeded = 13 WHERE Type = 'BUILDING_EE_TORRE' AND EXISTS (SELECT * FROM COMMUNITY WHERE Type='MW-EE' AND Value= 1);
UPDATE Buildings SET NumPoliciesNeeded = 15 WHERE Type = 'BUILDING_SIKU_QUANSHU' AND EXISTS (SELECT * FROM COMMUNITY WHERE Type='MW-EE' AND Value= 1);
UPDATE Buildings SET NumPoliciesNeeded = 15 WHERE Type = 'BUILDING_EE_KRONBORG' AND EXISTS (SELECT * FROM COMMUNITY WHERE Type='MW-EE' AND Value= 1);
UPDATE Buildings SET NumPoliciesNeeded = 15 WHERE Type = 'BUILDING_EE_FASIL_GHEBBI' AND EXISTS (SELECT * FROM COMMUNITY WHERE Type='MW-EE' AND Value= 1);
UPDATE Buildings SET NumPoliciesNeeded = 16 WHERE Type = 'BUILDING_SIBERIAN_RAILWAY' AND EXISTS (SELECT * FROM COMMUNITY WHERE Type='MW-EE' AND Value= 1);
UPDATE Buildings SET NumPoliciesNeeded = 16 WHERE Type = 'BUILDING_BROOKLYN' AND EXISTS (SELECT * FROM COMMUNITY WHERE Type='MW-EE' AND Value= 1);
UPDATE Buildings SET NumPoliciesNeeded = 16 WHERE Type = 'BUILDING_ZOCALO' AND EXISTS (SELECT * FROM COMMUNITY WHERE Type='MW-EE' AND Value= 1);
UPDATE Buildings SET NumPoliciesNeeded = 16 WHERE Type = 'BUILDING_PANAMA_CANAL' AND EXISTS (SELECT * FROM COMMUNITY WHERE Type='MW-EE' AND Value= 1);
UPDATE Buildings SET NumPoliciesNeeded = 16 WHERE Type = 'BUILDING_EE_SMITHSONIAN' AND EXISTS (SELECT * FROM COMMUNITY WHERE Type='MW-EE' AND Value= 1);
UPDATE Buildings SET NumPoliciesNeeded = 16 WHERE Type = 'BUILDING_SLATER_MILL' AND EXISTS (SELECT * FROM COMMUNITY WHERE Type='MW-EE' AND Value= 1);
UPDATE Buildings SET NumPoliciesNeeded = 16 WHERE Type = 'BUILDING_NEUSCHWANSTEIN' AND EXISTS (SELECT * FROM COMMUNITY WHERE Type='MW-EE' AND Value= 1);
UPDATE Buildings SET NumPoliciesNeeded = 17 WHERE Type = 'BUILDING_ORSZAGHAZ' AND EXISTS (SELECT * FROM COMMUNITY WHERE Type='MW-EE' AND Value= 1);
UPDATE Buildings SET NumPoliciesNeeded = 17 WHERE Type = 'BUILDING_DARJEELING' AND EXISTS (SELECT * FROM COMMUNITY WHERE Type='MW-EE' AND Value= 1);
UPDATE Buildings SET NumPoliciesNeeded = 17 WHERE Type = 'BUILDING_EIFFEL_TOWER' AND EXISTS (SELECT * FROM COMMUNITY WHERE Type='MW-EE' AND Value= 1);
UPDATE Buildings SET NumPoliciesNeeded = 19 WHERE Type = 'BUILDING_AUTOBAHN' AND EXISTS (SELECT * FROM COMMUNITY WHERE Type='MW-EE' AND Value= 1);
UPDATE Buildings SET NumPoliciesNeeded = 19 WHERE Type = 'BUILDING_STATUE_OF_LIBERTY' AND EXISTS (SELECT * FROM COMMUNITY WHERE Type='MW-EE' AND Value= 1);
UPDATE Buildings SET NumPoliciesNeeded = 19 WHERE Type = 'BUILDING_POLAR_EXPEDITION' AND EXISTS (SELECT * FROM COMMUNITY WHERE Type='MW-EE' AND Value= 1);
UPDATE Buildings SET NumPoliciesNeeded = 19 WHERE Type = 'BUILDING_MOTHERLAND_STATUE' AND EXISTS (SELECT * FROM COMMUNITY WHERE Type='MW-EE' AND Value= 1);
UPDATE Buildings SET NumPoliciesNeeded = 19 WHERE Type = 'BUILDING_ROCKEFELLER' AND EXISTS (SELECT * FROM COMMUNITY WHERE Type='MW-EE' AND Value= 1);
UPDATE Buildings SET NumPoliciesNeeded = 19 WHERE Type = 'BUILDING_AKIHABARA' AND EXISTS (SELECT * FROM COMMUNITY WHERE Type='MW-EE' AND Value= 1);
UPDATE Buildings SET NumPoliciesNeeded = 19 WHERE Type = 'BUILDING_EMPIRE_STATE_BUILDING' AND EXISTS (SELECT * FROM COMMUNITY WHERE Type='MW-EE' AND Value= 1);
UPDATE Buildings SET NumPoliciesNeeded = 20 WHERE Type = 'BUILDING_RUSHMORE' AND EXISTS (SELECT * FROM COMMUNITY WHERE Type='MW-EE' AND Value= 1);
UPDATE Buildings SET NumPoliciesNeeded = 20 WHERE Type = 'BUILDING_SANBO' AND EXISTS (SELECT * FROM COMMUNITY WHERE Type='MW-EE' AND Value= 1);
UPDATE Buildings SET NumPoliciesNeeded = 20 WHERE Type = 'BUILDING_INTERSTATE' AND EXISTS (SELECT * FROM COMMUNITY WHERE Type='MW-EE' AND Value= 1);
UPDATE Buildings SET NumPoliciesNeeded = 20 WHERE Type = 'BUILDING_CRISTO_REDENTOR' AND EXISTS (SELECT * FROM COMMUNITY WHERE Type='MW-EE' AND Value= 1);
UPDATE Buildings SET NumPoliciesNeeded = 22 WHERE Type = 'BUILDING_ANITKABIR' AND EXISTS (SELECT * FROM COMMUNITY WHERE Type='MW-EE' AND Value= 1);
--------------------------------------------------------------------------------------------------------------------------------------------
UPDATE Buildings SET Cost = 800 WHERE Type = 'BUILDING_EE_TOPKAPI' AND EXISTS (SELECT * FROM COMMUNITY WHERE Type='MW-EE' AND Value= 1);
UPDATE Buildings SET Cost = 800 WHERE Type = 'BUILDING_EE_VERSAILLES' AND EXISTS (SELECT * FROM COMMUNITY WHERE Type='MW-EE' AND Value= 1);
UPDATE Buildings SET Cost = 800 WHERE Type = 'BUILDING_SUMMER_PALACE' AND EXISTS (SELECT * FROM COMMUNITY WHERE Type='MW-EE' AND Value= 1);
UPDATE Buildings SET Cost = 800 WHERE Type = 'BUILDING_SOLOVIETSKY' AND EXISTS (SELECT * FROM COMMUNITY WHERE Type='MW-EE' AND Value= 1);
UPDATE Buildings SET Cost = 800 WHERE Type = 'BUILDING_BAKKEN' AND EXISTS (SELECT * FROM COMMUNITY WHERE Type='MW-EE' AND Value= 1);
UPDATE Buildings SET Cost = 800 WHERE Type = 'BUILDING_SISTINE_CHAPEL' AND EXISTS (SELECT * FROM COMMUNITY WHERE Type='MW-EE' AND Value= 1);
UPDATE Buildings SET Cost = 800 WHERE Type = 'BUILDING_TAJ_MAHAL' AND EXISTS (SELECT * FROM COMMUNITY WHERE Type='MW-EE' AND Value= 1);
UPDATE Buildings SET Cost = 800 WHERE Type = 'BUILDING_PORCELAIN_TOWER' AND EXISTS (SELECT * FROM COMMUNITY WHERE Type='MW-EE' AND Value= 1);
UPDATE Buildings SET Cost = 800 WHERE Type = 'BUILDING_RED_FORT' AND EXISTS (SELECT * FROM COMMUNITY WHERE Type='MW-EE' AND Value= 1);
UPDATE Buildings SET Cost = 1000 WHERE Type = 'BUILDING_EE_WAT_PHRA_KAEW' AND EXISTS (SELECT * FROM COMMUNITY WHERE Type='MW-EE' AND Value= 1);
UPDATE Buildings SET Cost = 1000 WHERE Type = 'BUILDING_EE_TORRE' AND EXISTS (SELECT * FROM COMMUNITY WHERE Type='MW-EE' AND Value= 1);
UPDATE Buildings SET Cost = 1000 WHERE Type = 'BUILDING_HOUSE_OF_TRADE' AND EXISTS (SELECT * FROM COMMUNITY WHERE Type='MW-EE' AND Value= 1);
UPDATE Buildings SET Cost = 1000 WHERE Type = 'BUILDING_PETERHOF' AND EXISTS (SELECT * FROM COMMUNITY WHERE Type='MW-EE' AND Value= 1);
UPDATE Buildings SET Cost = 1000 WHERE Type = 'BUILDING_UFFIZI' AND EXISTS (SELECT * FROM COMMUNITY WHERE Type='MW-EE' AND Value= 1);
UPDATE Buildings SET Cost = 1150 WHERE Type = 'BUILDING_EE_KRONBORG' AND EXISTS (SELECT * FROM COMMUNITY WHERE Type='MW-EE' AND Value= 1);
UPDATE Buildings SET Cost = 1150 WHERE Type = 'BUILDING_EE_FASIL_GHEBBI' AND EXISTS (SELECT * FROM COMMUNITY WHERE Type='MW-EE' AND Value= 1);
UPDATE Buildings SET Cost = 1150 WHERE Type = 'BUILDING_SIKU_QUANSHU' AND EXISTS (SELECT * FROM COMMUNITY WHERE Type='MW-EE' AND Value= 1);
UPDATE Buildings SET Cost = 1150 WHERE Type = 'BUILDING_MUSEUM_ISLAND' AND EXISTS (SELECT * FROM COMMUNITY WHERE Type='MW-EE' AND Value= 1);
UPDATE Buildings SET Cost = 1350 WHERE Type = 'BUILDING_EE_SMITHSONIAN' AND EXISTS (SELECT * FROM COMMUNITY WHERE Type='MW-EE' AND Value= 1);
UPDATE Buildings SET Cost = 1350 WHERE Type = 'BUILDING_SIBERIAN_RAILWAY' AND EXISTS (SELECT * FROM COMMUNITY WHERE Type='MW-EE' AND Value= 1);
UPDATE Buildings SET Cost = 1350 WHERE Type = 'BUILDING_BROOKLYN' AND EXISTS (SELECT * FROM COMMUNITY WHERE Type='MW-EE' AND Value= 1);
UPDATE Buildings SET Cost = 1350 WHERE Type = 'BUILDING_ZOCALO' AND EXISTS (SELECT * FROM COMMUNITY WHERE Type='MW-EE' AND Value= 1);
UPDATE Buildings SET Cost = 1350 WHERE Type = 'BUILDING_PANAMA_CANAL' AND EXISTS (SELECT * FROM COMMUNITY WHERE Type='MW-EE' AND Value= 1);
UPDATE Buildings SET Cost = 1350 WHERE Type = 'BUILDING_SLATER_MILL' AND EXISTS (SELECT * FROM COMMUNITY WHERE Type='MW-EE' AND Value= 1);
UPDATE Buildings SET Cost = 1350 WHERE Type = 'BUILDING_NEUSCHWANSTEIN' AND EXISTS (SELECT * FROM COMMUNITY WHERE Type='MW-EE' AND Value= 1);
UPDATE Buildings SET Cost = 1500 WHERE Type = 'BUILDING_ORSZAGHAZ' AND EXISTS (SELECT * FROM COMMUNITY WHERE Type='MW-EE' AND Value= 1);
UPDATE Buildings SET Cost = 1500 WHERE Type = 'BUILDING_DARJEELING' AND EXISTS (SELECT * FROM COMMUNITY WHERE Type='MW-EE' AND Value= 1);
UPDATE Buildings SET Cost = 1500 WHERE Type = 'BUILDING_EIFFEL_TOWER' AND EXISTS (SELECT * FROM COMMUNITY WHERE Type='MW-EE' AND Value= 1);
UPDATE Buildings SET Cost = 1500 WHERE Type = 'BUILDING_BANFF' AND EXISTS (SELECT * FROM COMMUNITY WHERE Type='MW-EE' AND Value= 1);
UPDATE Buildings SET Cost = 1500 WHERE Type = 'BUILDING_BRANDENBURG_GATE' AND EXISTS (SELECT * FROM COMMUNITY WHERE Type='MW-EE' AND Value= 1);
UPDATE Buildings SET Cost = 1500 WHERE Type = 'BUILDING_RUHR_VALLEY' AND EXISTS (SELECT * FROM COMMUNITY WHERE Type='MW-EE' AND Value= 1);
UPDATE Buildings SET Cost = 1500 WHERE Type = 'BUILDING_MONTE_CARLO' AND EXISTS (SELECT * FROM COMMUNITY WHERE Type='MW-EE' AND Value= 1);
UPDATE Buildings SET Cost = 1500 WHERE Type = 'BUILDING_BIG_BEN' AND EXISTS (SELECT * FROM COMMUNITY WHERE Type='MW-EE' AND Value= 1);
UPDATE Buildings SET Cost = 1500 WHERE Type = 'BUILDING_LOUVRE' AND EXISTS (SELECT * FROM COMMUNITY WHERE Type='MW-EE' AND Value= 1);
UPDATE Buildings SET Cost = 1500 WHERE Type = 'BUILDING_KEW_GARDENS' AND EXISTS (SELECT * FROM COMMUNITY WHERE Type='MW-EE' AND Value= 1);
UPDATE Buildings SET Cost = 1750 WHERE Type = 'BUILDING_AUTOBAHN' AND EXISTS (SELECT * FROM COMMUNITY WHERE Type='MW-EE' AND Value= 1);
UPDATE Buildings SET Cost = 1750 WHERE Type = 'BUILDING_STATUE_OF_LIBERTY' AND EXISTS (SELECT * FROM COMMUNITY WHERE Type='MW-EE' AND Value= 1);
UPDATE Buildings SET Cost = 1750 WHERE Type = 'BUILDING_POLAR_EXPEDITION' AND EXISTS (SELECT * FROM COMMUNITY WHERE Type='MW-EE' AND Value= 1);
UPDATE Buildings SET Cost = 1750 WHERE Type = 'BUILDING_MOTHERLAND_STATUE' AND EXISTS (SELECT * FROM COMMUNITY WHERE Type='MW-EE' AND Value= 1);
UPDATE Buildings SET Cost = 1750 WHERE Type = 'BUILDING_ROCKEFELLER' AND EXISTS (SELECT * FROM COMMUNITY WHERE Type='MW-EE' AND Value= 1);
UPDATE Buildings SET Cost = 1750 WHERE Type = 'BUILDING_AKIHABARA' AND EXISTS (SELECT * FROM COMMUNITY WHERE Type='MW-EE' AND Value= 1);
UPDATE Buildings SET Cost = 1750 WHERE Type = 'BUILDING_EMPIRE_STATE_BUILDING' AND EXISTS (SELECT * FROM COMMUNITY WHERE Type='MW-EE' AND Value= 1);
UPDATE Buildings SET Cost = 1950 WHERE Type = 'BUILDING_RUSHMORE' AND EXISTS (SELECT * FROM COMMUNITY WHERE Type='MW-EE' AND Value= 1);
UPDATE Buildings SET Cost = 1950 WHERE Type = 'BUILDING_SANBO' AND EXISTS (SELECT * FROM COMMUNITY WHERE Type='MW-EE' AND Value= 1);
UPDATE Buildings SET Cost = 1950 WHERE Type = 'BUILDING_INTERSTATE' AND EXISTS (SELECT * FROM COMMUNITY WHERE Type='MW-EE' AND Value= 1);
UPDATE Buildings SET Cost = 1950 WHERE Type = 'BUILDING_CRISTO_REDENTOR' AND EXISTS (SELECT * FROM COMMUNITY WHERE Type='MW-EE' AND Value= 1);
UPDATE Buildings SET Cost = 1950 WHERE Type = 'BUILDING_HOLLYWOOD' AND EXISTS (SELECT * FROM COMMUNITY WHERE Type='MW-EE' AND Value= 1);
UPDATE Buildings SET Cost = 1950 WHERE Type = 'BUILDING_CONCORDE' AND EXISTS (SELECT * FROM COMMUNITY WHERE Type='MW-EE' AND Value= 1);
UPDATE Buildings SET Cost = 1950 WHERE Type = 'BUILDING_BROADWAY' AND EXISTS (SELECT * FROM COMMUNITY WHERE Type='MW-EE' AND Value= 1);
UPDATE Buildings SET Cost = 1950 WHERE Type = 'BUILDING_PRORA_RESORT' AND EXISTS (SELECT * FROM COMMUNITY WHERE Type='MW-EE' AND Value= 1);
UPDATE Buildings SET Cost = 2200 WHERE Type = 'BUILDING_ANITKABIR' AND EXISTS (SELECT * FROM COMMUNITY WHERE Type='MW-EE' AND Value= 1);
UPDATE Buildings SET Cost = 2200 WHERE Type = 'BUILDING_PENTAGON' AND EXISTS (SELECT * FROM COMMUNITY WHERE Type='MW-EE' AND Value= 1);
UPDATE Buildings SET Cost = 2200 WHERE Type = 'BUILDING_SPUTNIK' AND EXISTS (SELECT * FROM COMMUNITY WHERE Type='MW-EE' AND Value= 1);
UPDATE Buildings SET Cost = 2400 WHERE Type = 'BUILDING_WHITE_SANDS' AND EXISTS (SELECT * FROM COMMUNITY WHERE Type='MW-EE' AND Value= 1);
UPDATE Buildings SET Cost = 2400 WHERE Type = 'BUILDING_MILLAU' AND EXISTS (SELECT * FROM COMMUNITY WHERE Type='MW-EE' AND Value= 1);
UPDATE Buildings SET Cost = 2400 WHERE Type = 'BUILDING_ARECIBO' AND EXISTS (SELECT * FROM COMMUNITY WHERE Type='MW-EE' AND Value= 1);
UPDATE Buildings SET Cost = 2400 WHERE Type = 'BUILDING_BLETCHLEY' AND EXISTS (SELECT * FROM COMMUNITY WHERE Type='MW-EE' AND Value= 1);
UPDATE Buildings SET Cost = 2700 WHERE Type = 'BUILDING_JUMEIRAH' AND EXISTS (SELECT * FROM COMMUNITY WHERE Type='MW-EE' AND Value= 1);
UPDATE Buildings SET Cost = 2700 WHERE Type = 'BUILDING_TAIPEI' AND EXISTS (SELECT * FROM COMMUNITY WHERE Type='MW-EE' AND Value= 1);
UPDATE Buildings SET Cost = 2700 WHERE Type = 'BUILDING_CN_TOWER' AND EXISTS (SELECT * FROM COMMUNITY WHERE Type='MW-EE' AND Value= 1);
UPDATE Buildings SET Cost = 2700 WHERE Type = 'BUILDING_SYDNEY_OPERA_HOUSE' AND EXISTS (SELECT * FROM COMMUNITY WHERE Type='MW-EE' AND Value= 1);
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UPDATE Buildings SET WonderSplashAnchor = 'C,B' WHERE Type = 'BUILDING_EE_WAT_PHRA_KAEW' AND EXISTS (SELECT * FROM COMMUNITY WHERE Type='MW-EE' AND Value= 1);
UPDATE Buildings SET WonderSplashAnchor = 'C,C' WHERE Type = 'BUILDING_EE_SMITHSONIAN' AND EXISTS (SELECT * FROM COMMUNITY WHERE Type='MW-EE' AND Value= 1);
UPDATE Buildings SET WonderSplashAnchor = 'R,B' WHERE Type = 'BUILDING_EE_TORRE' AND EXISTS (SELECT * FROM COMMUNITY WHERE Type='MW-EE' AND Value= 1);
UPDATE Buildings SET WonderSplashAnchor = 'R,B' WHERE Type = 'BUILDING_EE_KRONBORG' AND EXISTS (SELECT * FROM COMMUNITY WHERE Type='MW-EE' AND Value= 1);
UPDATE Buildings SET WonderSplashAnchor = 'L,B' WHERE Type = 'BUILDING_EE_FASIL_GHEBBI' AND EXISTS (SELECT * FROM COMMUNITY WHERE Type='MW-EE' AND Value= 1);
UPDATE Buildings SET WonderSplashAnchor = 'L,B' WHERE Type = 'BUILDING_EE_VERSAILLES' AND EXISTS (SELECT * FROM COMMUNITY WHERE Type='MW-EE' AND Value= 1);
UPDATE Buildings SET WonderSplashAnchor = 'C,T' WHERE Type = 'BUILDING_EE_TOPKAPI' AND EXISTS (SELECT * FROM COMMUNITY WHERE Type='MW-EE' AND Value= 1);
You can be granted by admins afair. @Recursive @leif erikson?I can't change the first post of this thread. I could move into a new thread, but that's lots of work to type out everything, and it's not like I intend to do any major changes from whatever is in the OP.
100% agreeIt's misleading to read an old state of the mod. It would be good to update this anyways.
about EEVP?Let me know what you need changed
about EEVP?
Can you grant permission to @HungryForFood to edit first post of this thread? Something similar was done for Enhanced Naval Warfare mod, also by @Infixo where @Asterix Rage got such permission and could continue modding of that fantastic mod without problems.@HungryForFood @adan_eslavo @Asterix Rage
Let me know what you need changed (by conversation message, preferably).
I don't plan to overcharge @HungryForFood or I with EEVP. He's going to tell if he want to decide something sometimeCan you grant permission to @HungryForFood to edit first post of this thread?
Permission will not disappear, but will be waiting for him. Better to have possibility than not, right?I don't plan to overcharge @HungryForFood or I with EEVP. He's going to tell if he want to decide something sometime
v.4 is more than expected and it's there and Steam. Good enough
Can you grant permission to @HungryForFood to edit first post of this thread? Something similar was done for Enhanced Naval Warfare mod, also by @Infixo where @Asterix Rage got such permission and could continue modding of that fantastic mod without problems.
I don't plan to overcharge @HungryForFood or I with EEVP. He's going to tell if he want to decide something sometime
v.4 is more than expected and it's there and Steam. Good enough
Permission will not disappear, but will be waiting for him. Better to have possibility than not, right?
The reason the promotion is gone is because I'm using a DLL method instead of Lua, so it is not coming back.
It works fundamentally differently.I had no idea you couldn't call for an icon when injecting via DLL.
@Recursive About what?