CAYM
Warlord
- Joined
- Jul 25, 2023
- Messages
- 119
If you want to attach the turtle ship to the karak, you'll need to change the upgrade. Currently, the turtle ship upgrade is replaced with a karak.This is true, but for gameplay it feels that you can't fit these two so close together. As usual in civ, the ship names are not completely helpful.
In all this, I am most interested in ensuring consistent and smooth gameplay. I understand others' demands may vary. I won't move the original Caravel and so the Carrack comes two columns later.
I understand that for the gameplay, replacing the Caravel delays the deep-sea exploration for Korea, which captures this historical idea. This motivates it being the earlier ship, even if it doesn't line up on the international timeline so well. Of course, it is hard in the earlier eras to line up the actual years with the eras. Agriculture wasn't discovered in parts of South-West USA until like ~1000 AD!
We can put it at Caravel if you prefer.
p.s. your quote here is perhaps a bit aggressive in translation. I won't take offence
I didn't understand this part. A unique unit is not precisely the thing it replaces, right?
That's fair. As I said, I didn't make this change myself it is already in the v2 of the mod. We can change to Dragoon, that's fine.
Yes, could be. Again, Samurai exist for such a long period of time, starting in at least 1100s. For the gameplay, it would move it away from Dojo, which is probably desirable?
Yes I understand why you did this. I chose to revert the Longswordsman icon because a) I thought it wouldn't be clear it was a different unit and b) the icon was in use in another mod
Infinite Mobius loop.

