Plymouth
Chieftain
- Joined
- Dec 29, 2017
- Messages
- 24
To quote Sarah Darney, "hello civ fans!"
Recently, since the announcement of GS, I've been doing a lot of thinking about the future of Civ6 and possible major gameplay changes, either in a future expansion or, if possible, through mods. The other day, I was looking through mods from my old Civ5 game and remembered one of my personal favorites: the Enlightenment Era! This was a brilliantly-made collaboration by a lot of modding geniuses in the civ community, and essentially what it did was add another era to the tech tree between the Renaissance and Industrial eras. Due to my GS hype and general CIV VI processing mode, I began to wonder how or if something similar could work in CIV VI. The transition between Renaissance and Industrial still seems kind of awkward, especially considering the considerable gap between those periods by time in Earth's history.
So what do you all think? Is this something we need in CIV VI, or does the game service this well enough without a dedicated era? Were it implemented, what civics/technologies might it contain? The biggest difference between the situation in V and in VI is most likely the separation of the technology and civic trees, so may that make some difference as to the theoretical implementation of an Enlightenment Era? Note I'm not asking for a mod to be made here, I'm simply trying to figure what this might theoretically look like should the idea ever actually make it into the game.
Recently, since the announcement of GS, I've been doing a lot of thinking about the future of Civ6 and possible major gameplay changes, either in a future expansion or, if possible, through mods. The other day, I was looking through mods from my old Civ5 game and remembered one of my personal favorites: the Enlightenment Era! This was a brilliantly-made collaboration by a lot of modding geniuses in the civ community, and essentially what it did was add another era to the tech tree between the Renaissance and Industrial eras. Due to my GS hype and general CIV VI processing mode, I began to wonder how or if something similar could work in CIV VI. The transition between Renaissance and Industrial still seems kind of awkward, especially considering the considerable gap between those periods by time in Earth's history.
So what do you all think? Is this something we need in CIV VI, or does the game service this well enough without a dedicated era? Were it implemented, what civics/technologies might it contain? The biggest difference between the situation in V and in VI is most likely the separation of the technology and civic trees, so may that make some difference as to the theoretical implementation of an Enlightenment Era? Note I'm not asking for a mod to be made here, I'm simply trying to figure what this might theoretically look like should the idea ever actually make it into the game.