Milford Cubicle
Chieftain
- Joined
- Aug 8, 2008
- Messages
- 16
Hello, i've been a 'lurker' on this site for quite some time on and off, i haven't played vanilla civ for years! anyway, i'm playing this mod with fall further a lot these days and since there is no official map of Erebus i made myself a nice huge one based on some pedia entries and also a lot on the 'mini campaigns', i have the Illians and Doviello in the north, the Lanun on an Archipelago, the amurites just to the south-east of them, Svartalfar/Ljosalfar in a forest near them, Kuriotates, Belseraphs near each other, Dwarves in a mountain range, Lizardmen in a jungle and Austrine in the northern mountains and so on.
It's not perfect though, Sheaim and the clan of Embers are nowhere near the Elohim or Bannor and the Ducal are on the other side of the map to the Belseraphs who i would have thought are the ideal opponents for each other, soul-enemies if you will, so i was just wandering, what other geographical rules are there?
It's not perfect though, Sheaim and the clan of Embers are nowhere near the Elohim or Bannor and the Ducal are on the other side of the map to the Belseraphs who i would have thought are the ideal opponents for each other, soul-enemies if you will, so i was just wandering, what other geographical rules are there?