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Erebus map

Discussion in 'Fall from Heaven Lore' started by vruchten, Apr 16, 2009.

  1. vruchten

    vruchten Found serenity in torture

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  2. civ_king

    civ_king Deus Caritas Est

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    Check revelry, it mentions a bannor stationed by the Balseraph
     
  3. jimi12

    jimi12 Half Jedi

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    Are the sheaim completely sealed off by mountains?
     
  4. cyther

    cyther Lord of the Dance

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    Wow, that's impressive. I'm impressed with the general accuracy of this map.
     
  5. vruchten

    vruchten Found serenity in torture

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    looks a bit like, but imagine it not to be impassable. Probably their will be a way...
    i mean in reality mountainregions are also not impassable..

    EDIT: but i could still edit a small path between the mountains and the sea...
     
  6. First

    First Chieftain

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    From Arturus' civ entry I always imagined Khazad being closer to Hippus.
     
  7. jimi12

    jimi12 Half Jedi

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    I like this map. Do you plan on adding unique features?
     
  8. vruchten

    vruchten Found serenity in torture

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    Thanks a lot!!

    yes, i`m planning on doing so... help what should be where would be appriciated. :)

    yes... there need to be some shifts, i realized... but first let`s collect all of them:

    1. Khazad closer to Hippus
    2. Balseraph and Bannor closer to each other...(i think cliffs of hastur should be close to both....
    3.Sidar closer to Malakim,calabim...

    what else....?
     
  9. Kael

    Kael Chieftain

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    A few things we do know:

    1. Braduk is in the jungles of Labruscum. (barbarian assault)
    2. Evermore is in the Umbrawood, I would assume the Svartalfar capital is nearby. (the splintered court)
    3. Galvehom and Kwytheliar are close to each other, by Pristinus Pass. (the cult)
    4. The Fane of Lessers if a hellish region where Dis and the infernals lie. (lord of the balors)
    5. The Dead Lands is an island inhabited by the sheaim and undead. (the black tower)
    6. The Bannor and Grigori capitals are close to each other, though seperated by a sea. (blood of angels)
    7. Jubilee is set beside the Cliffs of Hastur, a mountain range. (the momus)
    8. There was an island where Falamar captured animals close to jubilee. (the grand menagerie).
    9. Khazak is set in the deruptus mountains. (against the wall)

    I know that you can look at the scenarios for specific city names and you will find a ton of capitals in different locations (just because it isnt possible to use different city lists for a scenario). But the above should be pretty solid.
     
  10. Grakor456

    Grakor456 Chieftain

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    Assuming the 'pedia entries are also canon...

    1. It's safe to say the Bannor and Clan of Embers are neighbors (Capria, Sheelba, and Rantine entries taken together.)
    2. The Bannor, Elohim, Amurites, and Lanun all neighbor the Infernals. This suggests they're all coastal near whatever island the Fane of Lessers is on. (Valledia the Even entry.) This by far is the entry that reveals the most about who neighbors who.
    3. Most likely, the Luchiurp are near the Balseraphs. Not necessarily, but it's hard to reason how Beeri's backstory happened otherwise. (Beeri Bawl's entry, plus events in The Momus.)
    4. Similarly, the Khazad most likely neighbor the Hippus. (Arturus Thorne's entry, not to mention Against the Wall.)

    Good luck if you're trying to puzzle together who is next to who. Might be impossible. Just from this and what's above, Bannor have to have at least five neighbors (Grigori, Infernal, Balseraph, Clan of Embers, and one of the other Infernal neighbors) AND be coastal. :lol:
     
  11. Verdian

    Verdian Chieftain

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    Yay! Someone is finally working on a map that knows how to draw a map!

    I always assumed that the Bannor had a massive empire, the largest in Erebus, and that was how they could have so many neighbors.

    Also, as much as I like the map you have included, a more accurate and "canon" map would be Nikis-Knights. That one is a lot harder to draw, though.
     
  12. Lone Wolf

    Lone Wolf Chieftain

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    I think it is. In the 1000 AD scenario, look at, say, Japanese entry in the WB file:

    Their city list excludes Kyoto and some other cities in the Japanese city list, because in that scenario, Kyoto exists under a different name (Heian-kyo). So that list ensures that there won't be both Heian-kyo and Kyoto on the map.
     
  13. vruchten

    vruchten Found serenity in torture

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    Yay! To be honest it`s my proper map i ever draw on a computer... (as a child i was always drawing fantasymaps into one book i still have)

    about the map from Nikis-Knight... it is great, BUT i don`t really like the overall shape of this big fringed continent... for me it just doesn`t look solid enough..
     
  14. vruchten

    vruchten Found serenity in torture

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    one thing i was thinking about here is that we should define how big this continent is.
    because if it is like the size of the mediterrean, then nearly everyone could still interact with one another even if they are on the other side of the continent.
    whilst if the continent got the size of eurasia it`s getting quite complicated.

    About the Infernals: would it be possible to exclude them and Basium from the map and just say they didn`t arrive yet?
     
  15. vruchten

    vruchten Found serenity in torture

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    ok, i started this development map... what do you say about it...

    EDIT: i think i`ll add Udenarat right under the remnants of patria..

    EDIT: changed some stuff again includet more locations

    Spoiler :
     
  16. thomas.berubeg

    thomas.berubeg Wandering the World

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    Rinwell Isle, eh? where are the stirges?
     
  17. vruchten

    vruchten Found serenity in torture

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    Rinwell Isle, for sure!! :) but don`t expect me to draw in some stirges...
     
  18. jimi12

    jimi12 Half Jedi

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    Not sure if its in canon, but i always assumed the remnants of patria were held by the amurites, since they are sort of the successors to them
     
  19. vruchten

    vruchten Found serenity in torture

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    got your point,
    i associated them with sheim, because the patrians went down the same path in the end
    and because it is somehow related to decay... for me...

    and when i`m right than the amurites are not the successors of patria, there where just choosen by kyorlin to fight mulcarn
     
  20. vruchten

    vruchten Found serenity in torture

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    on the other side it does make sense to put patria between cevedes and udenarat,
    then it would be really central, what would make sense for the former capital of men....
    what do others thing about that, and about the other placements?
    tried to include everything what have been stated...
     

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