Thanks for the Positive feedback guys... Good to know that there are players still interested in the Game.
I had planned to Upload the Update in January but decided to add some Units, Key Locations and Improvements.
There are a few things in the Civilopedia that I also corrected and made some changes to prevent exploits.
Game Testing requires about 100 Hours per game.
Might sound strange to some players but I added the Dark Alien and Alien Egg Plant with the Spaceship for the Zombies. The Aliens were observing Paradise Island and planned an Invasion there. The Farmers fertile Farmland was found to be the perfect place to Grow The Alien Egg Plants... The Aliens become infected by the Zombie Virus and join with the Zombies against the Humans. The Aliens are not a separate Faction, they are part of the Zombie Faction. Game Testing has shown the Alien Units to be a Formidable addition for the Zombies. The Alien Egg Plant is especially Deadly as it moves four, Lethal Land and Sea Acid "Spit" Bombard with Blitz, All Terrain as Roads and is Airdropped by the Spaceship up to 13 tiles. The Alien additions for the Zombies actually work very well and adds to what I call the "Plausible Reality" of this Game.
The Farmers wanted a Farm Tractor to help Irrigate Farmland, Clear Dead Bodies, Build and Repair Roads and Run Over Zombies

...have not decided if a Farm Tractor will be placed at Zeb's Farm and maybe another one at the Coffee Plantation or set up an Auto-production to gain a couple of them.
Because Farmland produces a great deal of Food, irrigation will require 18 base turns to complete. This is to slow the Population Growth at Zeb's Farm and the Coffee Plantation mainly for the AI when it plays as the Farmers but the Human Player will be able to handle Irrigation faster than the AI by using multiple workers and the Farm Tractor.
Have been taking a short break after Game Testing and making adjustments the past two months. Now working on the Farm Tractor. All Animations are ready to render other than the Death I am animating now.
The Farm Tractor will be what I call a "Farm Tractor Red" color, so making the Palette will no doubt cause some grief as the Red color renders over and mixes with the Magenta background. White and Black Smoke are used and that requires additional colors as the Smoke moves across parts of the Tractor in some directions. I made a Blade Attachment and an Irrigation Attachment used when the Farm Tractor does its work.
There are several Units that I still want to Replace such as the Pyromaniac that I prefer to be a Civilian with a Flamethrower, the Guard Dog that basically now Barks the enemy to death

and a few other units I would like to remake or replace with something better.
I will Upload the Update before Remaking all of the Units I want to replace as that would require much more time to complete the Update.