RedRalph
Deity
- Joined
- Jun 12, 2007
- Messages
- 20,708
Way too expensive tech point wise IMO. and punative to the less powerfull civs, they will never acccumulate the EPs to steal a tech without crippling their economies or generating a great spy. I think this could be improved by:
The last person to get access to a tech gets it automatically 10 turns after the second last Civ researches it. People will argue that it will deter researching less important techs, this already happens. I never research Divine right. People will still research the important ones, no one is going to wait ages to get a tech for free if its important to them.
and/or
the EPs required to steal a tech go down proportionately to how many civs have researched it. the idea of a tech that every other nation has being impossibly expensive for a spy to steal is ludicrous. If half, or 3/4 the civs have researched flight, it should be a hell of a lot easier to steal those secrets... makes sense.
any thoughts?
The last person to get access to a tech gets it automatically 10 turns after the second last Civ researches it. People will argue that it will deter researching less important techs, this already happens. I never research Divine right. People will still research the important ones, no one is going to wait ages to get a tech for free if its important to them.
and/or
the EPs required to steal a tech go down proportionately to how many civs have researched it. the idea of a tech that every other nation has being impossibly expensive for a spy to steal is ludicrous. If half, or 3/4 the civs have researched flight, it should be a hell of a lot easier to steal those secrets... makes sense.
any thoughts?