First off, more antagonizing DeGaulle he doesnt appear to have metal:
Ill take Orleans off his hands, and get peace for some nice gold. Now I can make horseys too. Paris will be mine soon enough. I think Degaulle and Auggie hate each other, so when I take Paris, Ill have the whole south side blocked. Thatll be too much land and power for Auggie and Joao to compete with me.
10 turns later, time to get Degaulle again. Here are the three workers he had right on my border. Not smart, because I need more workers.
Off to Paris with my stack. Would be great to take Paris and Lyon and leave him with two miniscule cities, but my stack isnt huge, so well see. Paris:
I ran out of steam here fine. Will take more gold for peace and have to get him again later - Paris is going to be a GP farm. Finally bulb philosophy in 475 AD
Immediately spreading it to Auggie for the religious diplo our first religion on this continent! More annoying of poor DeGaulle. He keeps building cities and archers, and I keep taking them.
And, night night - no musketeers for you.
1000 AD - a trade merchant got me all that gold - so 4 turns from lib. Standard stuff coming - lib-nat-taj-cuirassiers/cavalry destroy rest of island. Our tech rate was slow, but good enough for me to win lib, I assume. Auggie and Joao aren't great techers if they don't have any good trading buddies, so they're hopeless once I get better horsies. Too many cities for them to compete. Empire:
What was weird about this map was that the strategic resources seemed few and far between. There were a few amazing sites - notably Paris and the 3 gem/3 dye site I settled, but not much copper or horse overall, and a lot of ivory - much more than usual. Liz didn't get any military resource, and I took Degaulle's only source of horse pretty quickly.