Ethiopian Emperor game I want a few people to just play!!!

Gumbolt

Phoenix Rising
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This is a emperor game, continents, large map, huts, events. I may post a screen shot later.

I want to see how people play this.

I have played a number of strategies but not sure I am starting optimally.

Also on the strategy for use of the UU. Assuming you can put this to good use!!

I think its an interesting map but I will be interested to see how people play this. Its a map that should be a walk over but hmmmm.

I would be interested to see 1500bc saves and 1000ad saves.
 

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I am more interested in strategies and what you would do rather than whether you can win the thing.

Such as starting strategies in terms of growing capital vs expansion. Techs you go for. Peaceful vs warmonger strategies. Also for long term strategies.

Once a few have posted on this game I will perhaps enter the debate I have on this map. Any uploaded pics with plans for cities would be interesting too.
 
I'll try to give it a quick go tonight after work if I have time. Just starting at emperor, but will still try.
 
Game speed is epic!!
 
1500BC strategic resources [copeer/iron/horses revealed]

Spoiler :

Well, start asks for few things. Rush is first. IW for all gems second. Calendar third.

I actually thought of settling towards gems and beelining IW, unluckily even rice went under jungle so i went for something else instead.

Tech order - Agri/AH/Wheeel/Writing/Alpha
Picked Archery/BW/IW in trades. I had doubts about IW as that stops chances of Calendar bulb, but i wanted my beakers back.

HBR is in about 5 turns, GS in Gondar in 6. Iron was revealed in starting cross. I still have all forests [although quite low on workers] so unleashing HA is good. Besides French do not have metals so they are/will be easy pickings.

I think switch to slavery and whip in Gondar is necessary as that barb archer is not especially tasty. I guess i could simply flip York by culture but it is not worth keeping anyway. At least i got good feeling fllipping that farmed FP.
Also got buddhism spread so at least some source of happiness.

There is copper behind Lizz so before taking on her additional scouting will be needed

Killing De Gaulle will seal south side and eliminating Lizz would leave enough land
Honestly i started liking HA more and more...
 

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1500BC strategic resources [copeer/iron/horses revealed]

Spoiler :

Well, start asks for few things. Rush is first. IW for all gems second. Calendar third.

I actually thought of settling towards gems and beelining IW, unluckily even rice went under jungle so i went for something else instead.

Tech order - Agri/AH/Wheeel/Writing/Alpha
Picked Archery/BW/IW in trades. I had doubts about IW as that stops chances of Calendar bulb, but i wanted my beakers back.

HBR is in about 5 turns, GS in Gondar in 6. Iron was revealed in starting cross. I still have all forests [although quite low on workers] so unleashing HA is good. Besides French do not have metals so they are/will be easy pickings.

I think switch to slavery and whip in Gondar is necessary as that barb archer is not especially tasty. I guess i could simply flip York by culture but it is not worth keeping anyway. At least i got good feeling fllipping that farmed FP.
Also got buddhism spread so at least some source of happiness.

There is copper behind Lizz so before taking on her additional scouting will be needed

Killing De Gaulle will seal south side and eliminating Lizz would leave enough land
Honestly i started liking HA more and more...

Spoiler :
One of the main issues i faced was land!! You look towards lizzy and the land isnt great. Rushing the French seems a strong option in terms of grabbing land if they are weak.

There was also the copper issue. Any copper city would be small to tiny!

The jungle above the capital isnt very helpful either.

That being said there are lots of useful resources scattered around.

It will be interesting to see how the other Ai develop in your game.

Its an interesting start none the less.
 
Played to 10 AD:


Spoiler :


Settle in place, researched worker techs, writing, monarchy, now crawling to CoL.

Lucky huts: scout, the wheel, 165 gold, scout, masonry, xp

2675 - Gondar:



2600 - Liz is dead. Vedic Aryans message a couple turns ago.

2225 - Sadly London was still size 1:



1750 - Lalibela:



1550 - Addis Ababa:



1075 - Yeha:



700 - Debre Berhan:



365 - Academy built in Aksum.

Empire:







My main problem. I want to cut off DeGaulle from the huge empty southern half of the continent. But the land to seal the western coast is mediocre:



And my economy can't support any extra city at this point. Running 10% science at 14 bpt. I'll have to assign as many scientists as possible to research CoL and climb out of this hole.
I really need to block DeGaulle or he'll settle everywhere behind me.

I've killed my economy big time with some very far away cities, but I hope it will pay off in the future. Already putting a lot of culture pressure on Joao's and Augustus' border cities.

Capital:








 
Spoiler :
One of the main issues i faced was land!! You look towards lizzy and the land isnt great. Rushing the French seems a strong option in terms of grabbing land if they are weak.

There was also the copper issue. Any copper city would be small to tiny!


Spoiler :
1E of there i put Lalibella. claims copper [for creative second ring is okay] and 5 FP. That is good city in my evaluation. 5cottages and+7 food for anything you need.

regarding jungle: rice+2xgems+some dye? that alone is worth to change techpath.
 
Went to 1200 BC – lost track of the game. Rampant cursing twice so far.

Spoiler :


Scouted north first - holy gems, dye and rice! IW and calendar needed to make it great, but what a city later. Will claim that quickly

Tech path – Ag-AH-bw-wheel-pottery

Build – worker-warriors to size 4 then settler/worker/settler. I got totally screwed by both Liz and DeGaulle. My settler was heading to claim horses and aggressively settle next to him – DeGaulle beat me there by 1 turn. Backtracked the settler to claim the ivory – Liz settled there as I was headed there. Both of those actions were met with several F-bombs in the michmbk household.

So after the rampant cursing, I decided no choice - claim the copper then axe rush Liz. This sucked though, because I wasn’t planning axe rush early enough. Was late hooking up copper (thank goodness I was creative), and late getting units built. If she has copper too, she’ll probably stop me.
City placement – first settler went here for copper after getting jonesed on both sites I wanted:



Second settler (I built a second one because so slow hooking up copper - normally would rush with 2 cities) went here for the ridiculous site post-iron working and calendar. A drain now, but will be fantastic in 100 turns.



Hindsight, I screwed that up too - should have settled on one of the dye - would still get all three gems, and two dye and the rice, but be 2 off the coast instead of 1. Wasn't thinking straight after losing my other sites. Stack ready to invade.



Not a big stack and it's late, so this is a poor rush IMO. Better way to do this I think with hindsight was start BW and get a settler out fast, like size 2. Claim a site closer to DeGaulle or Liz and take one of them out with a rush about 15 turns ago. If I started over, would have claimed the horse right away, spam chariots and roll over Paris. Then chariots and axes to roll over Liz too. Deal with Joao and Auggie later. At least all my axes have CR1, and were all also promoted to cover through a random event. So the rush should at least take one city, maybe more if goes well.
 
1500 BC
Spoiler :
b/o went worker - warrior - settler @ 2pop - worker(2p) - settler(2p) - warrior - charriot - charriot - settler(whip@4) -worker

city 2 b/o went warrior - chariot - chariot - settler(whip@4) - worker

city 3 b/o went warrior - worker(whip@3)

Tech path - Bw - Ah - Wheel - Agriculture - Writing - Pottery - IW

Future tech path - Asthetics - Drama - Alphabet - trade for Math and Calendar etc. The reason I'm delaying Calender is because the gems will pay off for right now. I need to pick a path and stick to it. I'm not gonna research every single tech in the book, lol. That doesn't make sense.

Besides, in a bit I'll have +2 happy from the gems and ivory which will do fine for now. I always shoot up the asthetics/drama for free use of the slider. The plan is to run a some scientist where I can while focusing mostly on cottages due to low food.

The map is a bit tough with all the jungle but certainly not impossible ^^. That city I have marked production will be bringing in 25 Hammers with a forge alone which isnt bad. You put that city with the Bureaucracy and your capital and you should be fine. US and rush buy will be key later in the game......I instantly thought long game when I saw the map. An early rush on a large map seems unwise.





 
1200 BC to 10 AD - much better - without ORG, my economy would be done.

Spoiler :


Axe rush Liz. She doesn’t appear to have metal or horses. Uh oh. York – of course her stupid workers were outside the city where I couldn’t steal:



3 casualties. Off to Nottingham – 1 archer in defense? Not good – 1 casualty.



I debated hard whether to keep this city – it’s size 1 and not spectacularly placed. Only creative made me conclude I should keep. Off to London – no defenders being left behind – time is of the essence. She whipped two extra archers. 6 CR2 axes against 4 archers – close call. Odds on first attack was 65% - win. Second: 30% - loss. Third 65% - loss. Fourth 65% - win. The last two were 99+%, so die Lizzy.



Yay - two capitals – thank goodness for my barracks - the extra promotions were key. Now time to survive and get to COL. Building nothing but workers in my capital, because I’ll need them, and getting my libraries up to help speed to COL – it’s a long way with all these cities. Oh, and barbs have settled more cities, so more free settlers. I’ll have a long empire – no concentric settling around the capital! Auggie wants me to stop trading with Degaulle – sure. Wouldn’t want praets unhappy, and I’m going after him next anyway. Barb city – crash is coming…



Another barb city – I’m keeping it too. What the heck. Let’s see how aggressively we can crash.



Heroic Epic unlocked as well, although I’m too focused on cottages right now. Need to get a production city figured out. DeGaulle has been pissed at me for like 800 years because I stopped trading with him. I could use his gold too. Joao beats me to the last barb city, so it’s time to antagonize DeGaulle.



10 Ad – we cut off for this round. Oh, and by the way, there’s no religion on our continent at 10 AD – I need to bulb philosophy badly and spread it if I can. I think the other continent has some zealots. Empire – a ridiculous number of cities for 10 AD on emperor. This is going to get ugly once I right the economy.





As you’ll no doubt guess from these shots, I just hit COL in 5 BC. Every city is producing a courthouse – thank goodness for organized, because I’m whipping each one I can out now and switching to caste. I'm also moving my capital to London and will build forbidden palace somewhere north. London once fully cottaged will be a great bureau site.


 
10 AD to 1000 AD - no better warmongering trait than ORG.

Spoiler :


First off, more antagonizing DeGaulle – he doesn’t appear to have metal:



I’ll take Orleans off his hands, and get peace for some nice gold. Now I can make horseys too. Paris will be mine soon enough. I think Degaulle and Auggie hate each other, so when I take Paris, I’ll have the whole south side blocked. That’ll be too much land and power for Auggie and Joao to compete with me.




10 turns later, time to get Degaulle again. Here are the three workers he had right on my border. Not smart, because I need more workers.



Off to Paris with my stack. Would be great to take Paris and Lyon and leave him with two miniscule cities, but my stack isn’t huge, so we’ll see. Paris:



I ran out of steam here – fine. Will take more gold for peace and have to get him again later - Paris is going to be a GP farm. Finally bulb philosophy in 475 AD



Immediately spreading it to Auggie for the religious diplo – our first religion on this continent! More annoying of poor DeGaulle. He keeps building cities and archers, and I keep taking them.





And, night night - no musketeers for you.



1000 AD - a trade merchant got me all that gold - so 4 turns from lib. Standard stuff coming - lib-nat-taj-cuirassiers/cavalry destroy rest of island. Our tech rate was slow, but good enough for me to win lib, I assume. Auggie and Joao aren't great techers if they don't have any good trading buddies, so they're hopeless once I get better horsies. Too many cities for them to compete. Empire:



What was weird about this map was that the strategic resources seemed few and far between. There were a few amazing sites - notably Paris and the 3 gem/3 dye site I settled, but not much copper or horse overall, and a lot of ivory - much more than usual. Liz didn't get any military resource, and I took Degaulle's only source of horse pretty quickly.

 
I am more interested in strategies and what you would do rather than whether you can win the thing.

Such as starting strategies in terms of growing capital vs expansion. Techs you go for. Peaceful vs warmonger strategies. Also for long term strategies.

Once a few have posted on this game I will perhaps enter the debate I have on this map. Any uploaded pics with plans for cities would be interesting too.

The minute I saw ORG, I knew the likely strategy. War war war. Courthouses, cottages, war. Rinse, repeat. Rinse, repeat. No better warring trait than ORG in my personal opinion. Creative isn't bad for war either. Map is set up really well to war. Can't wait to meet the other civs though - be interesting to see who they are and what they're up to. Have to work tomorrow, so need sleep instead right now. Will pick this up and finish tomorrow night. Also, response to your city question in spoiler:

Spoiler :

I thought the gem/dye site was an absolute must-claim city ASAP. Especially when I saw Joao. I think there might be only one horse on our continent - I was racing to claim that with my first settler when it was poached from me. That's such a key resource to claim, although with all the ivory, I guess claiming that first would be ok.

My first city ended up claiming the copper because DeGaulle got the horse and Liz beat me to ivory, my second was that gem/dye site, and that's all the settlers I built, I believe. The rest of the city placements were picked by Liz, DeGaulle and barbs.
 
HAHA! Of all the games to build this kind of wonder...

Zara is a monster. Add another "cakewalking" game to the mix.

To 10 AD:

Spoiler :
I settled in place and regretted not settling on the plains hill. Oh well.

Yay cities.





EXPAND



Laff culture pressure and abusive civics



We cross coasts.



And get confucianism just for trying to get to bureaucracy early



This is some ACTIVE diplo management. The AIs all disliked him from the start. I open borders just long enough to sneak my free missionary in there. After this I completely ignore military while just checking him periodically. He is a sissyfoot and nobody else will declare or take bribes from him.



Yay more cities?



10 AD





To 1250 AD

Spoiler :
Pyramids rep zzzzzzzzz. Let's go with UU abuse.



I trade for theo while spreading jewish. Drill IV oromo warriors hahaha.

RNG is anti-TMIT. Note that this kind of garbage BS JUST HAPPENED IN THE LAST GAME VS BARB GAY LIES TOO!



It's a dogpile! I rush into the fray



Whoa AC is strong. I don't want vassal crapping.



AC uses the AP to pull everyone into war again, but not before all the french cities are MINE!



Liz is next. I keep everyone else on the continent at pleased and stomp stomp stomp.

Not sure on the VC after killing liz. I'll have enough land to mop up space easily. Joao is going culture but I can just spyrape that away with this many cities, he doesn't have anything at 10k yet.

UN isn't out of the picture, either, I'll be #1 in pop.

Conclusion: Oromos are really strong.
 
To 5 BC:

Spoiler :

Played quite sloppy and made some huge mistakes like manually researching Monarchy for happines (Calendar is obviously better here) :mad: A culture war (Sistine Chapel & Steles) against very weak de Gaulle feels tempting :D but Joao already has music prerequisites and a regular war is much easier anyway :rolleyes:.

Civ4ScreenShot0454.JPG
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View attachment ethiopian shooter BC-0005.CivBeyondSwordSave

 
to 300AD

Spoiler :



stinking English scum took my ivory before i'd even thought of a settler, still i had the copper, suckers!

GW & Mids were welcome.



Bit of trading then self reseach for construction. Come 300AD the french were down to 2 cities, little mop up to do. then trebs for the ignorant english, after that turtle till cannons and Orminos, take rest of continet, then space?


 
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