Okay, here's what we have so far:
And this:
Strategy Informer said:
- Take your own decisions: Nation building is flexible: decide your own form of government, the structure of your society, trade politics and more. The possibilities are endless.
- Use your Monarch Power: Experience the new system of monarch power where your spread of choices is influence by the caliber of the man you have at the top. Do you have a warrior King? Then it is time to make war.
- Experience history coming to life: The great people and personalities of the past are on hand to support you. Thousands of historical events guide you, with unique different flavor depending on the country you play. Have more than a thousand historical leaders and over 4000 historical Monarchs at your disposal.
- The world is now your playground: Players can enjoy over 300 years of gameplay in a lush topographic map in full 3D. Lead any one of more than 250 countries that originally existed during the game’s extensive time span.
- Experience the all new trade system: The trade system adds a new dimension to the great trade empires of the period. Seize control of key ports to expand your trade, support it with your powerful fleet and the wealth of the world will flow to you.
- Bring out your diplomatic skills: Deeper diplomatic gameplay, with coalitions, threats, fleet basing rights and detailed support for rebels. Introducing unilateral opinions, a country may dislike you, but you can be neutral towards them.
- Engage in Multiplayer: Battle against your friends or try co-operative multiplayer mode that allows several players to work together to control a single nation for up to 32 players. Featuring hotjoin, improved chat, new matchmaking server andsupport for a standalone server.
- Create your own history & customize your game: Europa Universalis IV gives you the chance to customize and mod practically anything your heart may desire.
Some other stuff I've concluded in my short time of browsing about EU4 news:
-Notice how there are little dotted lines and ships in the screenshots? These are believed to show trade routes. That would fit in well with the "all new trade system" described above.
-The UI show the date in both screens as March 21, 1445. Which signals that the game begins before 1453, and I doubt it begins too much farther back from March 21, 1445. However, notice that in the England screen that there are two Irish nations fighting a battle. Unless this was engineered (possible) or some battles are already happening at game start (which I highly doubt) the game begins at least a few days before March 1445. A quick check on wiki shows that there really was nothing important enough to mandate a 1445 start. I think the game begins at least a few years before.
-On a similar note, the above lists the timeframe as "over 300 years" putting the end date in at least the 1740s. With this, I expect the game to end in 1789. While I would definitely like to have the game end after Napoleon's time, I do think that the Revolution and Napoleonic periods will be their own DLC.
-The relevant lines above make me think that there will be a more in-depth (CK2-like?) ruler/dynastic system.
-The UI itself: from left to right on top: treasury, manpower, stability, ?, prestige, personnel which I can't make out. I have no idea what the second line (the blue ribbon) is. Some scoring system maybe?
Open for discussion.
I am excited, although I probably won't get the game until a special edition with some DLCs included comes out, as from experience the release isn't exactly going to be feature-dense.