Europe: From Rome to Revolution E:FRTR is currently in development and is in need of graphics artists, python modders, people with good ideas and mindless drones to help out with the XML. Beta 1 due out within 5-14 Days - This is no longer the case. Beta 1 is now due out before Christmas. Contents • Overview o What is E:FRTR? o Why Not Have RFC Mechanics? • Civilisations o British Isles o Central Europe o Fenno-Scandinavia o Italy o Iberia o North Africa o Eastern Europe o Balkans o Middle-East o Caucasus • Included Mods and Components • Features o Knightly Orders o Religions o Merchant Fleets o Discovery and Colonisation o Ethnicity • The Map • Scenarios o Classical o Middle Ages o Renaissance o Colonialism o Industrialism o The Modern World • Credits Overview What is E:FRTR? Europe: From Rome to Revolution is a Mod for Civilization 4: Beyond the Sword designed to simulate the history of Europe (as well as North Africa and the Middle-East) from the days of the Roman Empire right on through to the present day and beyond. The mod will achieve this through use of a large number of Civs, Scenarios, Revolutions and Ethnicity (all will be explained later). Game speed is also modified to create a longer and more in-depth game. Although this mod includes 60 or so Civs, not all of them will be used in every scenario. However, in the event of a Revolution, it means there are plenty of spare civs to fill out the map. Why Not Have RFC Mechanics? Rhye’s and Fall of Civilization takes place on a world map with enough Civs to fill out the places which have shaped history. Also, RFC has around thirty Civs in it. As this Mod uses something closer to fifty or sixty by the time the player reaches the Medieval Era their computer won’t be able to cope with it. Not using RFC Mechanics also means that creating Scenarios for this Mod is much easier.