1. We have added the ability to collapse/expand forum categories and widgets on forum home.
    Dismiss Notice
  2. Photobucket has changed its policy concerning hotlinking images and now requires an account with a $399.00 annual fee to allow hotlink. More information is available at: this link.
    Dismiss Notice
  3. All Civ avatars are brought back and available for selection in the Avatar Gallery! There are 945 avatars total.
    Dismiss Notice
  4. To make the site more secure, we have installed SSL certificates and enabled HTTPS for both the main site and forums.
    Dismiss Notice
  5. Civ6 is released! Order now! (Amazon US | Amazon UK | Amazon CA | Amazon DE | Amazon FR)
    Dismiss Notice
  6. Dismiss Notice
  7. Forum account upgrades are available for ad-free browsing.
    Dismiss Notice

Europe map (Small)

Discussion in 'Civ4 - Pre-made Maps' started by Scytale, Nov 16, 2005.

  1. Scytale

    Scytale Shaping the Old World

    Joined:
    Nov 5, 2004
    Messages:
    472
    Location:
    Bucharest, Romania
    Hello,

    This is a small map featuring Europe and some parts of Africa and the Middle East. It is dedicated to all those who can't play on huge maps ;) .
    I just finished it so the resources might not be all in the right place, however I will post updates as I playtest it and get everything right.

    Again, concernig the resource layout, I would appreciate any sugestions you might give me.

    Civs: England
    France
    Germany
    Spain
    Rome
    Grece
    Russia
    Egypt
    Arabia
    Mali

    The Arabs start in Turkey because I wanted to have some kind of Ottoman empire.
    The Malinese start in northern Africa - to make life hard on the spanish ;).
    Every other civ is where is supposed to be.

    I want to thank Lehawk for helping me with the WBS. I would have had a hard time without him.

    Have a nice game :) !

    Scytale
     

    Attached Files:

  2. Scytale

    Scytale Shaping the Old World

    Joined:
    Nov 5, 2004
    Messages:
    472
    Location:
    Bucharest, Romania
    Screenshot
     

    Attached Files:

  3. Lehawk

    Lehawk Chieftain

    Joined:
    Nov 3, 2005
    Messages:
    68
    Instead of the Malinese and the Arabs, you could marge the two public mods to get Carthaginian and Turks Empires.

    And you're welcome for the help!
     
  4. Scytale

    Scytale Shaping the Old World

    Joined:
    Nov 5, 2004
    Messages:
    472
    Location:
    Bucharest, Romania
    I already wanted to get Carthage but I don't know how to do that...maybe you could help me with that too?
     
  5. Lehawk

    Lehawk Chieftain

    Joined:
    Nov 3, 2005
    Messages:
    68
    Sure! Just add the following to the WBS file!

    Code:
    	ModPath=Mods/Jecrell [Carthage]
    The teams are in order from 0-16. Using the team# from the BeginPlayer, put the following Techs like:

    Code:
    BeginTeam
    	Tech=TECH_FISHING
    	Tech=TECH_THE_WHEEL
    EndTeam
    This is what you put for the Player blocks, make sure you match the civ's team number that you replaced.

    Code:
    BeginPlayer
    	Team=1
    	LeaderType=LEADER_HANNIBAL
    	CivType=CIVILIZATION_CARTHAGE
    	PlayableCiv=1
    	StartingX=25, StartingY=19
    EndPlayer
     
  6. Scytale

    Scytale Shaping the Old World

    Joined:
    Nov 5, 2004
    Messages:
    472
    Location:
    Bucharest, Romania
    Ok, now what if I want to add the Turks and the Netherlands...they are on two separate mods. You said they can be merged. How can I do this? Do I place them all in one file?
     
  7. Scytale

    Scytale Shaping the Old World

    Joined:
    Nov 5, 2004
    Messages:
    472
    Location:
    Bucharest, Romania
    Ahem...disregard this post. My internet conection was out of order and I posted twice.
     
  8. Crash757

    Crash757 Chieftain

    Joined:
    May 30, 2003
    Messages:
    884
    Location:
    Riga, Latvia
  9. Scytale

    Scytale Shaping the Old World

    Joined:
    Nov 5, 2004
    Messages:
    472
    Location:
    Bucharest, Romania
  10. Picky1999

    Picky1999 Chieftain

    Joined:
    Nov 7, 2005
    Messages:
    32
    Hats off for the fun map! This is just the sort of European history sim I was looking for. I've been having a blast playing as the English. Really good work here!

    My only caveat is that the small size map doesn't "play" like "small" on my weak older system...it plays like Standard or even large...I have some lag and slow down in the latter eras which I usuallly don't see on regulation small maps. Is it because of the ten civs?
     
  11. Scytale

    Scytale Shaping the Old World

    Joined:
    Nov 5, 2004
    Messages:
    472
    Location:
    Bucharest, Romania
    I'm glad you like it! I think it's both because of the ten civs but also because it uses more land than a ordinary civ4 small map.
     
  12. Picky1999

    Picky1999 Chieftain

    Joined:
    Nov 7, 2005
    Messages:
    32
    Interestingly, I am now at 1680 (Noble) and all ten Civs are still in existence, in their roughly historical geographic areas, with nearly equal capabilities (well...almost...there's some weaklings...) and lots of political give and take/alliance entanglements. We just came out of period of war where numerically superior Russia surprise declared on me(England) and then I brought in Germany, Spain, and Rome against her. It was fought to stalemate, as Russia has this huge orange area with Moscow buried deep in, and before that a a seemingly endless supply of fortified cities, Cossacks and steppe....Russia may be too powerful..we'll see once we reach the Modern Era. She's first at 2130 points, with my second at 1990, but I have a tech edge.

    And, Britannia rules the seas...



    This may be the funniest round of this game I've ever played!
     
  13. King Jason

    King Jason Fleece-bearer

    Joined:
    Oct 21, 2005
    Messages:
    2,027
    Yea, what's awesome about this map is that the Civs almost always end up in their historical locations. It's really cool to see and play the game, this is hands down my favorite European map so far.

    Excellent work.
     
  14. Picky1999

    Picky1999 Chieftain

    Joined:
    Nov 7, 2005
    Messages:
    32
    ..I was worried that the resource allotment might make the play unbalanced when I saw Russia's lead ballooning away in the late 1600's (just about the time oil comes into play...) but these fears were unfounded when England, Germany and the Greeks ganged up on her after she attacked. Big mistake as it was just the time I was getting marines, artillery, and destroyers. I stole one city, Greece stole two, and Germany chewed up her ground forces, knocking her back from 1st to 6th place in less than 5 turns.

    I had trouble as England getting ahold of oil so had to rush to plastics to build off-shore, but as the world's number one tech dealer, I traded it off once I got it for some stuff I'd bypassed.

    It's a very competitive map...
     
  15. mgdpublic

    mgdpublic Chieftain

    Joined:
    Nov 3, 2001
    Messages:
    105
    Thanks for this map. It is my favorite of all of them. :)
     
  16. Lord_Iggy

    Lord_Iggy Tsesk'ihe

    Joined:
    Jun 7, 2005
    Messages:
    24,469
    Location:
    Yukon
    Just DL'd the map. I'll tell you how it's going.
     
  17. Lord_Iggy

    Lord_Iggy Tsesk'ihe

    Joined:
    Jun 7, 2005
    Messages:
    24,469
    Location:
    Yukon
    NM, pic didn't upload right.
     
  18. chris409

    chris409 Chieftain

    Joined:
    Dec 15, 2005
    Messages:
    66
    Awesome map. Many thanks for making this.


    Only comment i would make is i usually dominate as the english
    on the level im playing. Im actually struggling so i guess englands
    position is fairly weak? unless im just playing badly . Still, its having great fun playing it

    Thanks again!

    Chris
     
  19. King Jason

    King Jason Fleece-bearer

    Joined:
    Oct 21, 2005
    Messages:
    2,027
    Englands only real limitation is lack of land (obviously) however, They way I usually set it up when I play as her is set up 3 Major cities on the main island.

    London where you start, then the next city on the oposite end of the island beyond the hills, then the 3rd up in the north, in one of the squares that's encircled by rivers, you get a really AWESOME production city out of that one.

    Next City you can do one of two things first, but I'd recommend getting them both done:

    - First, Settle the Isle. of Ireland. It might be tempting to put two cities on this island but I ALWAYS place one, and always in the same spot. When you get to the island, there's a space with a goody hut on the island. That goody hut is where you want to put the city because it's a magnificent spot, regardless of what kind of city you want it to become, that's the spot, and it'll pretty quickly become one of your best cities (despite you have few anyway... this city usually become better than my capital).

    -Next, I'd recoment settling the Sweden/finland Island. This is the spot you risk loosing, as Germany and russia - if given the time - can settle it before you. I also normally place 2 cities on this island, one on each end.

    This gives you 6 fantastic cities, and ALL of them are seperated from the mainland by sea... so that means all you 'really' need to do for military is keep a fleet to destroy possible invaders. It's really funny destroying 3 Galleons that contain an entire army of enemies while each of your cities are merely defended by 1 guy. I don't always lack in the military, but if you're gonna you NEED a good fleet, because if you do get a landfall, you're basically screwed (which ended up happening once, so I don't slack off on military that much anymore, It's just low on priority until I decide to invade others).

    Lastly, as far as taking Europe is concerned, for maintainence/culture purposes, It should be obvious that you'd want to take out France first, and use the French cities as your Mainland base to assault the rest of the world.


    Aaanyway, back to the map. There is so far ONE flaw I've come to see with it, well, two actually.

    First one; All the nations seem to be fairly Balanced in their Start locations and Area of expansion, with the exception of Egypt. Egypt seems to be overpowered. Not sure about anyone else, but it seems EVERY game I play (and I've played tons on this map, it's one of the only 4 maps I play on) Egypt JUMPS ahead in score, real fast. They also take the tech lead early too, and manage to keep it for a long while. I play on various different speeds and difficulties also, and it seems to always be the case, Egypt on top. It's possible the combination of both rivers and floodplains in nearly every tile of the egyption capital location that could be responsibal for this, that locale gives insane food, and insane commerce.

    The 2nd flaw is simple: Oil. There's way too much.

    But like I've said in my previous post, It's a fabulous map.

    Though I ended up editing it a bit, I actually made a Location for Sparta to be accurately placed, and I fattened up the southern italian Peninsula - Rome Seems to get the short end of the stick compared to any other civ, usually the deciding factor on their success depends on two different city locations, One that's a toss up between whether France or Rome will get it, and the other is a Toss up between whether Rome, Greece, or Germany will get it. (these locales are to the east and west of the italian penninsula, respectively). It seems if Rome doesn't manage to get either one of these city sites (i.e. gets boxed in by the other nations) It falls behind in score/success capability fast. SOooOoo.. I haven't played enough games with my personally changes yet... BUT, I'm hoping by fattening up the italian pennisula a bit, this will solve the problem.

    whoo... longwinded.
     
  20. Sid the Lucid

    Sid the Lucid Chieftain

    Joined:
    Jan 23, 2006
    Messages:
    63
    Good post Jason - was interesting to read about your experiences with the English on this map.

    And to the OP - nice work on the map. From all the positive comments I've read here I can't wait to play it.

    I'm glad people that favor smaller maps haven't been forgotten.
     

Share This Page