It is very pretty! What is the size compared to the built-in map sizes? So far I've only played Medium, and my ancient computer is pretty okay with that, but I'm not so sure it would be okay with Huge or larger maps.
*downloads map* Looks like 128... by 128? Medium is 74x74, Huge is 90x90, so this map probably is Humungous! How powerful is your computer, by the way? I'm on a Core i5 2500k, which was good in 2011, but is old now. If you're on something much more powerful, then a supercomputer might be required

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Edit: Got it loaded, looks nice in-map-editor! It did take some time to load the whole map. Seems to scroll around acceptably after that, though. Looks like Old World is using about 5 GB of RAM, although somehow I had 29 GB in use overall (out of 20 GB total), which is suspect. AMD's software reports than 100% of my graphics card's 8 GB of graphics memory is in use. I'm not sure how reliable that is as I don't check that often, but if it is accurate or close to it, that is kinda heavy.
It looks like it might need a few more city sites before being ready for a game? Other than that, the terrain looks really nice. I guess it might need some resources, or can they spawn automatically based on the base terrain? This is the first map I've loaded in the editor, so I don't really know what I'm asking about! But I do tend to love playing large maps in strategy games (even if my computer doesn't), so I'm interested. Alas, I also know I don't have the time to make it complete - I still have a Civ3 map I started in a similar "here's a nice base map, anyone interested can pick it up and finish it" state.
Edit 2: Went back to the main menu, now AMD says only 20% of VRAM is in use. Old World still uses 5 GB, but overall RAM use went down to a bit over 16 GB, and I didn't close anything else.
So my conclusion is that the map probably uses 6.4 GB of VRAM, plus another almost 13 GB that pages out to main memory, so roughly 19 GB of VRAM total. That is a lot! And it goes down by another 12% in AMD's metrics, or 1 GB, once I quit the main menu, so 20 GB overall. It could make an RTX 3080 sweat if those metrics are accurate! Maybe Old World will be the game that makes my decision to get an 8 GB card instead of 4 or 6 GB worthwhile.
Full system specs for comparison are i5 2500K (3.3 GHz, quad-core), AMD RX 480 8 GB, and 20 GB DDR3 main system memory. I suspect the graphics card, and specifically graphics memory, is the main bottleneck. My laptop, which has a much newer, more powerful CPU but half the graphics and less than half the memory, would probably keel over if I tried to load it there. Dale specifically called out massive RAM usage in
his tutorial on large maps, and it seems to be true. I still want to play them though, the pain of Memory Allocation Failures on huge Civ4 maps didn't fully scare me away!