Head Serf
Emperor
European Middle Ages Mod Resurrection
Version 0.56 for Civ4 Vanilla 1.61 Not recommended for Macintosh computers
The main forum for this project can be found here. Please make comments at that public forum.
The European Middle Ages team proudly presents our mod focusing on the European Middle Ages, from approximately 500 to 1500 AD. Most aspects of the game have been changed or redone, including a new tech tree, a new civic system, new units, new promotions, new traits, new buildings, new wonders, and several new resources. There is also a highly reccomended medieval music add-on, which definately adds to the medieval feel.
This mod, along with being playable on random maps, is very useable as a kind of "umbrella" mod serving as the base for a whole range of historical scenarios. Currently included with the mod is a standard scenario with a map of Europe and the Near East (55 by 45) and another map of the same area, but larger, (80 by 64). Several scenario makers also have made scenarios for use with the mod, including Craig_Sutter's The Viking Age, HolyOne's The Crusades and my own The Dark Ages.
For this mod we will try to eventually make available enough assets such as flags, civ leaders, and civilizations, so that every possible medieval scenario can be made.
Here's the story of how the mod has gotten to the point it has, and why it is call European Middle Ages Mod Resurrection.
Version 0.56 is out as of April 2! Click here for the download page.
The music add-on can be found here.
Remember, first load the mod before you start the main scenario, otherwise, it will have problems.
To install the music add-on, just copy the folder "sound" and paste it into your assets folder. If you've already downloaded an older version, you can use the sound files from those in the new version also.
Thanks to Craig_Sutter for extensive testing, the new GameSpeedInfos.XML, the entire naval unit system, his ideas, many city lists, and many other things.
Thanks to Drtad for extensive testing, city lists, historical research, help with Armenian Great People, hosting the new file, and many other things.
Thanks to lshockley for putting together comprehensive lists for all of the Great People, along with advice on how to get the great people to be more logical in-game, and for doing basically the entire building and wonder system, and a lot of the buttons, along with help in other things.
Thanks to Broken_Hawk for many city lists and many other things.
Thanks to Gordon Farrel for his buttons and many other things.
Thank you to hr_oskar for working so hard on this mod.
And thanks to everyone who provided city lists and other forms of support.
If I forgot your name just send me a PM and I'll include you on the list.
0.4 removed after 1528 downloads.
0.45 removed after 962 downloads, or 2492 total.
0.5 removed after 1763 downloads, or 4255 total.
Version 0.56 for Civ4 Vanilla 1.61 Not recommended for Macintosh computers
The main forum for this project can be found here. Please make comments at that public forum.
The European Middle Ages team proudly presents our mod focusing on the European Middle Ages, from approximately 500 to 1500 AD. Most aspects of the game have been changed or redone, including a new tech tree, a new civic system, new units, new promotions, new traits, new buildings, new wonders, and several new resources. There is also a highly reccomended medieval music add-on, which definately adds to the medieval feel.
This mod, along with being playable on random maps, is very useable as a kind of "umbrella" mod serving as the base for a whole range of historical scenarios. Currently included with the mod is a standard scenario with a map of Europe and the Near East (55 by 45) and another map of the same area, but larger, (80 by 64). Several scenario makers also have made scenarios for use with the mod, including Craig_Sutter's The Viking Age, HolyOne's The Crusades and my own The Dark Ages.
For this mod we will try to eventually make available enough assets such as flags, civ leaders, and civilizations, so that every possible medieval scenario can be made.
Here's the story of how the mod has gotten to the point it has, and why it is call European Middle Ages Mod Resurrection.
Spoiler :
The mod started out in a thread as an idea which several people, including hr_oskar and Laurino thought through the ideas of what would eventually become this mod. hr_oskar soon released his mod, and several people, including hr_oskar, Drtad, and myself began helping him to create the mod. hr_oskar did all of the modding himself, and slowly put out new versions of his mod. However, something happened to hr_oskar and the last time he posted was on Oct 3. Myself, Craig_Sutter, and Drtad decided after a month that it was time to resurrect the old mod. We have been working on the mod for several weeks and version 0.4 is finally ready!
Version 0.56 is out as of April 2! Click here for the download page.
The music add-on can be found here.
Remember, first load the mod before you start the main scenario, otherwise, it will have problems.
To install the music add-on, just copy the folder "sound" and paste it into your assets folder. If you've already downloaded an older version, you can use the sound files from those in the new version also.
Thanks to Craig_Sutter for extensive testing, the new GameSpeedInfos.XML, the entire naval unit system, his ideas, many city lists, and many other things.
Thanks to Drtad for extensive testing, city lists, historical research, help with Armenian Great People, hosting the new file, and many other things.
Thanks to lshockley for putting together comprehensive lists for all of the Great People, along with advice on how to get the great people to be more logical in-game, and for doing basically the entire building and wonder system, and a lot of the buttons, along with help in other things.
Thanks to Broken_Hawk for many city lists and many other things.
Thanks to Gordon Farrel for his buttons and many other things.
Thank you to hr_oskar for working so hard on this mod.
And thanks to everyone who provided city lists and other forms of support.
If I forgot your name just send me a PM and I'll include you on the list.
0.4 removed after 1528 downloads.
0.45 removed after 962 downloads, or 2492 total.
0.5 removed after 1763 downloads, or 4255 total.