Welcome to the forum, Mr_Hobo
And I think that the railway suggestion is really good, it's original and meaningfull. That or srpt's suggestion about a contigous piece of land, but that may be to easy.
VIKINGS
UP changes: additional gold from pillaging, conquering cities and sinking ships
UHV:
- Control the core of another European civ in 1050 AD
- Found a city in America by 1100 AD
- Accumulate 2000 gold by pillaging, conquering cities and sinking ships
- Have 5000 gold in 1500 AD
I hope you skip the last one - hoarding gold always seems so counterintuitive, and, well, stupid
The other three seems excellent I think.
SPAIN
- Be first to found a city in America
- Acquire a total of 10 gold or silver resources by 1650 AD
- Have the largest empire in the world in 1760 AD
The gold and silver-thing makes sense on paper, but the thing is that it would make them settle in South Africa and try to conquer Oslo etc. - don't we want to try to encourage historical behaviour? I'd like better something religious of a kind, conquer x protestant cities and force-convert a protestant civ, or make sure that Catholicism is the largest religion by x date - if that is too easy, then perhaps have it be x% bigger than number two, or something.
NETHERLANDS
- Be first to have complete map of the world
- Settle three great merchants in Amsterdam by 1745 AD
- Acquire 7 spice resources by 1775 AD
Isn't the map thing a bit tedious? About something related to Portugal, I can follow that, but don't understand why it should be related to England - yeah, they were rivals for some time, but they were also in a Personal Union and to the best of my knowledge they didn't really have any greater quarrels with them than say Spain or France. But given that they gained a lot of their colonial empire by snatching Portuguese colonies, perhaps the UHV could be "Conquer 5(/?) European colonies by x"? Cities owned by Euro civs, outside Europa.
Flavour-wise I'd love to see something related to Free Religion and Republic, but really can't come up with anything plausible here
iOnlySignIn, you have a lot of fine points in your posts, and you're for sure a good contributor to the forum, but I really don't understand why you must answer so aggressively when people disagree with you. It doesn't make your points better or more convincing at all. Please keep it a bit more civil, thanks
Oh and Leoreth I didn't get your thoughts about the new function of City states, sorry if it's just me being stupid, but would you be so kind as to explain that again? It sounds quite meaningless as I understand it, how often do you have the option of having more hired specialists than land tiles?