With ever more of these European Wars packages completed I must ask about the Horse Archers and Horse Crossbowmen.
What I can see in Flicster they must have very good exercise indeed.
They are dismounting the horse to shoot one arrow, re-mount only to dismount again to fire another. Poor lads.
It´s a good idea to have them dismount instead of like so many other stay on the horse to fire their weapon, however Sir ....
Could it be possible to have the poor bloke stand beside his horse to fire until finished and then remount? I know it takes a bit more fiddling and to be sure I haven´t seen the happening in game time. Perhaps it works out fine.
Anyone that could verify this?
Or I can made an horse archer unit dismounted in all aninations and in the run animation it could mount, run and dismount in a 15 frame rate animation.
What do you think boys of this idea?
But if you have a unit with a movement of two or more, won't that anim play in game as if he mounts, runs and dismounts for each movement point?Or I can made an horse archer unit dismounted in all aninations and in the run animation it could mount, run and dismount in a 15 frame rate animation.
What do you think boys of this idea?
Given that a turn can last several years, can't the guy get down of his horse from time to time to relieve himself? I wonder how they manage to hold that long!But if you have a unit with a movement of two or more, won't that anim play in game as if he mounts, runs and dismounts for each movement point?
That's what Fidgets are for!Given that a turn can last several years, can't the guy get down of his horse from time to time to relieve himself? I wonder how they manage to hold that long!