Discussion in 'Civ6 - General Discussions' started by baboon, Dec 29, 2016.
change the WM penalties than in eras.xml
AI behavior is not plausibly human, unless you accept that it is playing a different game than the player is playing.
The reason is that it is made to care about things that the game rules do not make important to the outcome. The game sometimes pretends its real and sometimes adheres to the rules of the game. The AI has no coherent or even consistent handling of the game rules vs its decisions not related to winning in any capacity.
The design is quite bad though. The AI will frequently game throw for "flavor" reasons. If picking which human beings to emulate, a 6 year old child flipping the table is not a reasonable first pick...
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