I just liberated Brussels, which was captured in that first genocide of CSs that happen in early game. John Curtin, true to his agenda, told me that "We share a common interest in protecting those who cannot protect himself". Next turn: A leader acting against his own agenda right after he congratulated me for liberating a city, conquering another CS that I liberated earlier from Tomyris (may her soul rest in peace). I can't do anything because there's no option to act when an Ally do that against one of your Suzerain, not that it would matter, he is conquering a city that he can't possibly keep because of loyalty. Everything is wrong in that action. Anyway, Brussels is free from Jayavarman's grasp, Toronto will conquer its own freedom, I'm liberating Granada and what is this nonsense? That's right, the AI obsession attacks again. My recently liberated suzerain is being attacked by my recently renewed ally and there's nothing I can do about it. He also can't possibly hope to keep the city because of loyalty but this time it will go back to Jayavarman, so all my effort was for nothing. This game need desperately: - Huge reduction on the AI willingness to attack CS. Increasing their defense didn't do the trick and imo it's the wrong approach. The AI need to value keeping CSs alive. - A leader agenda/personality should define how willing he is to attack a CS. John Curtin shouldn't be so trigger happy against CSs. - We need a mechanic that allow us to do something to protect our suzerain from Allies. Either that our suzerain CSs should be part of the alliance. Allies can't declare war on it and maybe get a minor bonus for each CS we got to make it valuable. - AI need to stop attacking cities that they barely have influence over.