What if civilization next expansions introduce mechanics that actually reflects the evolution of human civilization throughout times? Instead of choosing specific and permanent civ that represent us from the dawn of time to the end, we rather choose generalize civ that will evolve in times. Like for instance, you select English civ then you begin with unidentified civ then over the course of time, as your city grow and spread, evolves into Romano-english then into anglo-saxon again into norman. In the later era, funally evolves into Great Britain. Other example: Arabia Assyrian Cananite Abrahamic ismaelite adnanites nabateian - ghazanites modern-arabia Note: not in exact order China xia shang or ying Qin Han- Tang Song Ming Manchu- republic of china people republic of china Note: some are dynasty names Egypt Badarian Amratian Gerzean Naqadian Menesian Pharaonic saite or saitian Ptolemaic Fatimid Republic of Egypt Note: barati, amrate, gerzean and nagadian tribes existed in the same period, not exactly predated one another. Menes was actually a historian name. France gaul Gallo-Romano Franks - Merovingian Carolingian France republic Note: france merovingian and Carolingian are not exactly a tribes but dynasties as I couldnt think of any tribes that represent the era prior to france revolution. These are more of hypothetical origin of partial list of civilizations, just to give you guys a glimpse or pattern on how evolution of civs would be. You can supply or add tribes your favorite or your own countries civilization originated. We can also add scenario that trigger changes of empire name like pops we acquired from ruins.